Benchmarks II
On this page I've concentrated on some newer benchmarks that I've only just got hold of namely DroneZ and Aquamark.DroneZ
You've seen the pictures on the previous page now lets see how it runs. There are lots and lots of settings for the graphics for DroneZ I stuck to the pre set settings so that I could at least repeat the tests without getting completely swamped in the different settings. Click here for more DroneZ information here
DroneZ on GeForce3 on GeForce3 Bump setting
DroneZ | 640*480 | 800*600 | 1024*768 | 1280*1024 | 1600*1200 |
min | 54.84 | 51.59 | 34.65 | 22.4 | 16.38 |
max | 428 | 420.16 | 382.24 | 252 | 219.56 |
avg | 115.63 | 107 | 94.33 | 75.73 | 59.76 |
DroneZ on GeForce3 on GeForce3 Bump HQ setting
DroneZ | 640*480 | 800*600 | 1024*768 | 1280*1024 | 1600*1200 |
min | 46 | 41.87 | 22.14 | 13.13 | 9.17 |
max | 395.64 | 389 | 383 | 262.74 | 220.34 |
avg | 112.69 | 101.96 | 86.61 | 68.33 | 53.33 |
DroneZ on GeForce3 on GeForce2 Bump setting
I decided to do a comparison between the old and the new, I set DroneZ to the GeForce2 Bump setting in the video options and ran the benchmark then I installed the GeForce2 Ultra with the same settings, the table and graph below show the results. I've had to put the Graph in a vertical orientation because it just got to wide to fit on the page.
GeForce3 | 640*480 GF3 | 800*600 GF3 | 1024*768 GF3 | 1280*1024 GF3 | 1600*1200 GF3 |
avg | 76.91 | 76.87 | 74.42 | 71.66 | 64.89 |
max | 443.56 | 440 | 406.59 | 257 | 212 |
min | 35.54 | 34.97 | 35.47 | 35.47 | 30.97 |
GeForce2 | 640*480 GF2 | 800*600 GF2 | 1024*768 GF2 | 1280*1024 GF2 | 1600*1200 GF2 |
avg | 76.98 | 75.3 | 74.29 | 67.18 | 58.96 |
max | 442 | 432 | 352 | 231.77 | 159.72 |
min | 35.5 | 35.5 | 35.47 | 31.43 | 17.94 |
As you can see from the figures the GeForce 3 beats the GeForce2 Ultra in every resolution above 640*480. This shows that even without the new features enabled the GeForce3 still beats the best GeForce2 around.
Aquamark
In the control panel for Aquamark there are very few settings which makes it easy to do the benchmarks, basically there are options for using the Pixel Shader and for turning the texture size up or down, by default if a GeForce 3 is installed in the PC Pixel Shader is turned on, The resolution can also be changed I ran all the common resolutions in 32 bit colour I also ran the test with no pixel shader turned on this way I could compare the GeForce2 Ultra against the GeForce3.
No Pixel Shader 24MB textures
GeForce2 | 640*480 | 800*600 | 1024*768 | 1280*1024 | 1600*1200 |
min | 10.5 | 10.5 | 10.5 | 9.4 | 7.3 |
max | 39.4 | 38.2 | 35.9 | 31.8 | 29.4 |
avg | 20.6 | 20.6 | 20.3 | 17.2 | 13.4 |
GeForce3 | 640*480 | 800*600 | 1024*768 | 1280*1024 | 1600*1200 |
min | 26.8 | 24.1 | 21.4 | 16.2 | 11.8 |
max | 61.5 | 61.1 | 48.3 | 39.4 | 32.8 |
avg | 41.9 | 38.2 | 32.2 | 25 | 19.2 |
Pixel Shader 24MB Textures
24MB Textures | 640*480 | 800*600 | 1024*768 | 1280*1024 | 1600*1200 |
min | 28 | 24.5 | 21.2 | 16 | 11.7 |
max | 66.7 | 58 | 52.6 | 40.8 | 37.1 |
avg | 44.4 | 40.2 | 33.9 | 25.8 | 20 |
Pixel Shader 40MB Textures
40MB Textures | 640*480 | 800*600 | 1024*768 | 1280*1024 | 1600*1200 |
min | 27.8 | 24.2 | 20.7 | 15.8 | 11.1 |
max | 63.4 | 57.2 | 52.1 | 42.1 | 35.7 |
avg | 44.4 | 40.1 | 33.8 | 25.3 | 19.8 |
There isn't much different in the results at all really regardless of 24MB or 40MB textures, but obviously the scenes look better with the 40MB textures, so virtually no slow down and better graphics is definitely good.
It will be interesting to see the game once it does come out as there are very few underwater based games about at the moment and this is something a little different to the average game release. For more details on the game visit Aquanox.de