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Review: Point of View GeForce GTX 260 - everything but the kitchen sink

by Tarinder Sandhu on 5 December 2008, 16:34 3.65

Tags: GTX 260 896MB (ASUS, default), PC

Quick Link: HEXUS.net/qaqd4

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System setup and notes

 

Hardware

Graphics cards Force3D Radeon HD 4870 (1GB) POV GeForce GTX 260 896MB (216 cores) Palit GeForce GTX 260 896MB (216 cores)
Current pricing, including VAT £200
£218 £205
Shader model 4.1 4.0 4.0
Stream processors 800 216 216
GPU(s) clock speed (MHz) 750 576 576
Shader clock speed (MHz) 750 1,242 1,242
Memory clock speed, effective (MHz) 3,600 1,998 1,998
Memory bus width (Bits) 256 448 448
CPU Intel Core 2 Extreme QX9650 LGA775 (3.0GHz, 12MB L2 cache, quad-core)
Motherboard MSI X48 Platinum (X48+ICH9R) EVGA CK-132 NF79 (nForce 790i Ultra SLI)
Motherboard BIOS v2.3 (07/07/2008) P06
Mainboard software Intel Inf 9.0.0.1008 nForce 15.17
Memory 4GB (2x 2GB) Corsair XMS3 DMX DDR3-1333
Memory timings and speed 9-9-9-24 1T @ 1,333MHz
PSU Cooler Master Real Power Pro 1,000W GIGABYTE Odin GT 800W
Monitor Dell 30in 3007WFP - 2,560x1,600
Disk drive(s) Seagate 500GB - 32MB cache - SATAII (ST3500320AS)
Graphics driver Catalyst 8.11 ForceWare 180.48 ForceWare 177.79
Operating system Windows Vista Business SP1, 64-bit

 

Software

3D Benchmarks 3DMark Vantage b1.0.2 - default performance test
Company Of Heroes: Opposing Fronts
v2.301: DX10 - ultra quality
Enemy Territory: Quake Wars v1.5 (demo_00010.dem, map Valley): OpenGL - vhq
GRID v1.2 - custom-recorded benchmark - ultra quality
Call Of Duty 4
v1.7.568 custom HEX benchmark: DX10 - highest quality

 

Notes

We're putting the Point Of View card up against a Palit that's only performance-differentiated by the use of different drivers: the basic specifications are the same. What this lets us do is compare driver revisions.

ATI is represented by a Force3D Radeon HD 4870 1GB that's the cheapest of the trio, costing £200 on the nose, and what we're attempting to do, as mentioned in the outset, is see which company offers better value at around the £200 mark.

Real-world gaming benchmarks were run at 1,680x1,050, 1,920x1,200 and 2,560x1,600, although the highest resolution wasn't run with Race Driver: GRID due to substantial slowdowns in the game, leading to inconsistent and unrepeatable results via our FRAPS-recording method. We've also added in decent amounts of image quality, too.