Company of Heroes: Opposing Fronts DX10
Mid-range - Company Of Heroes: OF 1,280x1,024 0xAA 0xAF | ||||
---|---|---|---|---|
Sapphire Radeon HD 4850 512MB | ATI Radeon HD 4830 512MB | Inno3D 9800 GT 512MB | Sapphire Radeon HD 4670 512MB | Sapphire Radeon HD 3870 512MB |
77.8 | 65.05 | 71.89 | 39.93 | 60.26 |
Mid-range - Company Of Heroes: OF 1,680x1,050 0xAA 0xAF | ||||
---|---|---|---|---|
Sapphire Radeon HD 4850 512MB | ATI Radeon HD 4830 512MB | Inno3D 9800 GT 512MB | Sapphire Radeon HD 4670 512MB | Sapphire Radeon HD 3870 512MB |
61.75 | 50.64 | 54.46 | 30 | 44.44 |
Company of Heroes: Opposing Fronts is run via the taxing DX10 code-path.
HD 4830 beats HD 3870 but gives a little performance ground to the GeForce 9800 GT which, in turn, loses out to a Radeon HD 4850 512MB.
The newest 4-series card provides around 80 per cent of the HD 4850's performance - just as we would expect.
It's also clear that the GPU bats a different level to the HD 4670 512MB.