System setup and notes
AMD A10-7860K |
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Comparison Processors |
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| CPU | AMD A10-7860K |
Intel Core i3-6100 |
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| CPU Base Clock | 3.6GHz |
3.7GHz |
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| CPU Turbo Clock | 4.0GHz |
3.7GHz |
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| CPU L2 Cache | 4MB |
3MB |
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| CPU Cores / Threads | 4 / 4 |
2 / 4 |
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| CPU TDP | 65W |
51W |
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| Integrated Graphics | Radeon R7 |
HD 530 |
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| IGP Base Clock | 757MHz |
300MHz |
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| IGP Turbo Clock | 757MHz |
1,050MHz |
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| Socket | FM2+ |
LGA 1151 |
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| Lithography | 28nm |
14nm |
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| Motherboard | Gigabyte G1-Sniper-A88X |
Gigabyte Z170XP-SLI |
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| BIOS | F11 |
F6 |
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| Memory | Corsair Vengeance DDR3 |
Corsair Vengeance LPX DDR4 |
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| Memory Size | 16GB (2x8GB) |
16GB (2x8GB) |
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| Memory Timings | 11-12-11-31-2T @ 2,133MHz |
15-15-15-36-2T @ 2,400MHz |
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| Disk Drive | SK hynix Canvas SC300 (512GB) |
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| Power Supply | Corsair AX760i (760W) |
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| CPU Cooler | Retail coolers for each CPU |
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| Operating System | Microsoft Windows 10 Pro (64-bit) |
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Benchmark Suite |
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| CPU Benchmarks | ||||||||||||
| HEXUS PiFast | Our number-crunching benchmark stresses a single core by calculating Pi to 10m places | |||||||||||
| Cinebench R15 | Using Cinebench's multi-CPU render, this cross-platform benchmark stresses all cores | |||||||||||
| wPrime 2.1.0 | Another number-crunching benchmark that stresses all available CPU cores/threads | |||||||||||
| Multimedia Benchmarks | ||||||||||||
| HandBrake 0.10.5 | Free-to-use video encoder that stresses all CPU cores (64-bit) | |||||||||||
| 3DMark v2.0.2006 s64 | Graphics test run using the popular Fire Strike preset | |||||||||||
| IGP Benchmarks | ||||||||||||
| The Division | 1,920x1,080, low quality | |||||||||||
| Fallout 4 | 1,920x1,080, low quality | |||||||||||
| Star Wars Battlefront | 1,920x1,080, low quality | |||||||||||
| Discrete Gaming Benchmarks (Asus GeForce GTX 950 Strix) | ||||||||||||
| The Division | 1,920x1,080, medium quality | |||||||||||
| Fallout 4 | 1,920x1,080 ultra, quality | |||||||||||
| Star Wars Battlefront | 1,920x1,080, ultra quality | |||||||||||
| Miscellaneous Benchmarks | ||||||||||||
| Power Consumption | To emulate real-world usage scenarios, we record system-wide mains power draw when idle, when encoding video via HandBrake and while playing Star Wars Battlefront - both recorded with a dGPU | |||||||||||
