facebook rss twitter

Review: Doom 3

by Nick Haywood on 24 November 2004, 00:00

Tags: Doom 3 (PC), Activision (NASDAQ:ATVI), FPS

Quick Link: HEXUS.net/qa4w

Add to My Vault: x

Overview

Doom 3 casts you as an un-named marine posted to a Mars of the future, around 150 years from now. A mega-corporation called UAC has established a base on the red planet and has found some interesting artefacts left behind by an ancient, alien civilization. UAC is a giant corporation which produces a bit of everything and uses its off-world bases for less ethical and morally questionable research while touting itself as working with the interests of mankind at its heart.



As soon as you arrive you’re detailed to find a missing scientist but just as you get to him, all Hell, quite literally, is let loose. What follows is you’re mission to find out what has happened, team up with your squad and try and either sort the problem or get out of there alive.

The plot, which is pretty much a reprise of the original Doom story, has a few new elements thrown in, namely a sinister doctor in charge of the research operation, conflicting orders from your CO and from a mysterious man with a briefcase and his sidekick hard nut soldier buddy. An innovation for the Doom series is the addition of a PDA. With this you receive orders and by downloading discarded PDAs found around the base you get a gradual idea of what happened right up to the present time. You can read other peoples’ e-mails or listen to their audio or video logs which gives a bit of depth to the story as well as providing you with clues as to where to get more ammo or how to use a piece of weaponry.