facebook rss twitter

Review: Super Street Fighter IV: Arcade Edition - PC

by Steven Williamson on 11 July 2011, 16:33 4.45

Tags: Capcom (TYO:9697), Beat 'em up

Quick Link: HEXUS.net/qa6m4

Add to My Vault: x

Street Fighter IV

What is it about?
Street Fighter IV’s reluctance to disappear and remerge as Street Fighter V could be considered annoying. The latest numbered iteration of Capcom’s iconic brawler originally launched in 2008, but upgrades in the form of DLC, plus the standalone Super Street Fighter IV enhancement in 2010, has ensured a slew of new content over the last few years has kept it alive and kicking. So what the hell is Super Street Fighter IV: Arcade Edition? Well, PC gamers haven’t played Street Fighter since Street Fighter IV, so this latest edition is what Capcom describes as the “definitive version of the game;” one that tackles some of the balancing issues from SSFIV and boasts the complete Super Street Fighter IV experience, with even more new characters to familiarise yourselves with.

For starters you get 10 new characters, who debuted in the SSFIV console edition, though eight of those have already appeared in previous games including Makoto from Street Fighter III and Adon from the original Street Fighter. The two brand new additions are Juri, a young South Korean female Taekwondo fighter and Hakan the larger than life Turkish oil wrestler. Then there’s another four new characters (new to the Arcade Edition): Evil Ryu, Oni, Yun, and Yang. Each harnesses a new special attack and some typically-bold and colourful ass-kicking animation. Indeed, every character in the game has been fine tuned since Street Fighter IV and the online component has been totally revamped with some brand new game modes to complement the obligatory 1 vs. 1 tournament scrap.



Super Street Fighter IV Arcade Edition features a mix of returning characters, including series stalwarts such as Ryu, Ken, Chun-Li and Guile. These familiar old faces pack a punch alongside the likes of relative newcomers Crimson Viper, Rufus and Abel. Characters and environments are once again rendered in high definition 3D, while the game is played in the classic Street Fighter 2D perspective with additional 3D camera flourishes. Visually, it’s Street Fighter as you know and love it, though this enhanced PC version is most definitely the best looking version we’ve seen.

Alongside traditional ranked and unranked matches, you can battle online against other players in the likes of 8 player team battles or the Endless Battle mode, where the winner fights against a rotating group of up to 8 players. And, as if you need to be shown how distinctively average your button-mashing skills actually are, there’s also the option to watch replays of some of the best online scraps. Dubbed the "Elite Channel," you can choose to watch the best of the best - those people who achieve stupidly high scores - or you can opt to follow up to 5 separate players of your choice.

Continued overleaf...