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Test Drive Unlimited – XBox 360 Hands On

by Nick Haywood on 6 April 2006, 09:10

Tags: Test Drive Unlimited, Atari (EPA:ATA), PC, Xbox 360, GameCube, PS2, Racing

Quick Link: HEXUS.net/qafdr

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Be prepared to be blown away



Atari’s Test Drive Unlimited has been the subject of mucho speculation by those of us who’ve been looking at the screens and trailers released to promote the game. The biggest question has always been whether those screens we’ve been drooling over are in-game or pre-rendered. Well, now I can tell you, with absolute certainty, that those screenshots are from in-game gameplay… how do I know? Simple… I’ve played it.



Yes, that’s right. I’ve sat down and taken Test Drive Unlimited for a test drive, and, if this very early playable code is anything to go by, Atari have an awesome game on their hands and PGR3 had better keep an eye on the mirror as Test Drive Unlimited is going to blow it away.

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Now, I need to make it crystal clear that I’ve been playing the latest build of the game which, as cool as it is, is still some way from being completed for the June release date. This means that a lot of stuff is still being worked on, but I can tell you that what’s in there so far isn’t just a step forward for racing games… it’s a quantum leap.

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