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Soul Calibur Legends - Wii

by Steven Williamson on 14 May 2007, 09:36

Tags: Soul Calibur IV, Namco (TYO:7832), Xbox 360, PS3, Action/Adventure

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Time to shake that nunchuck



The legendary weapon-based fighting game franchise has been reinvented as NAMCO BANDAI Games America Inc.revealed Soulcalibur Legends exclusively for the Nintendo Wii. Developed specifically for the innovative console, Soulcalibur Legends fully immerses players in a third person action adventure and takes a unique approach to the series by truly utilizing the Wii Remote and Nunchuk. An unparalleled experience awaits gamers when Soulcalibur Legends is released this winter. To date the Soul series has sold more than 9 million units worldwide.

"Over the past ten years, since the release of the original Soulblade, the team behind the Soulcalibur series has pushed the envelope of technology and innovation with each iteration," said Makoto Iwai, Executive Vice President and COO, NAMCO BANDAI Games America Inc. "With Soulcalibur Legends, they saw the opportunity to once again create an immersive experience that is unique to the franchise."







In Soulcalibur Legends, follow the 16th century exploits of Siegfried and Soulcalibur characters, new and old as they find themselves on a quest for ultimate power in order to save an empire from destruction. Using the Wii Remote and Nunchuk as their weapons of choice, players perform moves and combos using orchestrated slashes and movements. Sword fighting capabilities are pushed to the limit as gamers unleash special attacks to crush scores of enemies and large bosses. Earn honored titles such as Knight or Soldier as you master special attacks acquired throughout the adventure while battling through diverse stages and environments. With multiple modes of play and the help of familiar faces, the Soulcalibur universe will be viewed in an entirely new light.


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I heard about this over the weekend. FIngers crossed they can pull it off. I loved soul calibur 2 on the GC and its still prolly my fave Beat em up since the move to 3d