Gaming results
Enemy Territory: QW - 1,280x1,024 - 4xAA 16xAF vhq | |
---|---|
Crucial 6GB DDR3-1,066MHz CL7 | Qimonda DDR3-1,066MHz CL7 3GB |
90.7 | 93.1 |
Far Cry 2 - 1,280x1,024 - 4xAA - vhq - ranch long | |
---|---|
Crucial 6GB DDR3-1,066MHz CL7 | Qimonda DDR3-1,066MHz CL7 3GB |
60.99 | 60.15 |
Interestingly, the Qimonda 3GB pack is a little faster in ET:QW, but there's not enough delta as to make a genuine games-playing difference.
Observing them first-hand, the Far Cry benchmark is a little choppy irrespective of the amount of RAM in the system, but this has more to do with the way the camera pans than with real in-game play. Playing the actual game a little with both configurations - 6GB vs. 3GB - the Crucial-equipped system did feel a little smoother during transitions.
Far Cry 2 - 1,280x1,024 - 4xAA - vhq - ranch long (min) | |
---|---|
Crucial 6GB DDR3-1,066MHz CL7 | Qimonda DDR3-1,066MHz CL7 3GB |
27.25 | 28.09 |
The in-built benchmarking tool also records minimum framerates. Surprisingly, the 3GB set does a little better, but, again, it's no deal-breaker.
Far Cry 2 loading benchmark loading times | |
---|---|
Crucial 6GB DDR3-1,066MHz CL7 | Qimonda DDR3-1,066MHz CL7 3GB |
46.2 | 48.4 |
We then hand-timed how long it took from launching the benchmark to the first part of Ranch Long - the indoor section - to become 'live'. There's no significant difference between the two, and the loading, perhaps, is more predicated on the disk subsystem than amount of system memory.