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Review: MSI 648 MAX Motherboard

by Tarinder Sandhu on 25 October 2002, 00:00

Tags: MSI

Quick Link: HEXUS.net/qanm

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Benchmarks III

Let's start the gaming with our usual dose of 3DMark 2001SE. This benchmark is incredibly sensitive to changes in the system's memory. Each change, whether it be positive or negative, manifests itself in a change in the overall score.

The results from our previous benchmarks carry through here. The ~ 900 mark difference from top to bottom is simply due to the memory used. Testing had shown that running DDR at CL2 gavea final score of around 150 marks greater than CL2.5. With that information we can say that running at DDR-400 with CL2 memory (and fast timings) would give us a score that could rival RAMBUS. Here are the two leaders head-to-head.

The MAX 648 loses out to RAMBUS on the bandwidth-hungry lobby levels, mainly. It's nice to see DDR putting up a decent fight for once.

Unreal Tournament 2003's demo was released last week to general acclaim. A comprehensive benchmark mode exists. It contains two 'flybys' and two 'bot matches'. The final score is an average of each. The flybys are considered fill-rate limited and the bot matches are more subsystem limited until lesser cards become heavily fill-rate limited. Both were done at 800x600

First up, the flybys.

The GeForce4 Ti 4600 is just waiting to be fed data from the CPU and memory. The more you can feed it, the faster it goes.

And now the bot matches.