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Review: NVIDIA Quadro FX 5600

by Ryszard Sommefeldt on 2 August 2007, 09:12

Tags: Quadro FX 5600, NVIDIA (NASDAQ:NVDA)

Quick Link: HEXUS.net/qajfs

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Professional Application Performance

Autodesk 3ds Max 9

Our 3ds Max 9 test is a material preview test using an in-house shader with around 200 instructions, mostly non-scalar, with six texture sample instructions reading from two materials. Remember that the V7350 is based on ATI R520, not R580 (it has the same per-clock VS performance), and this test is PS heavy with simple geometry. As applications in the professional space more to real-time accelerated 3D previews for things like material application (if they haven't already), a professional-level board with high general shading performance will be desirable, depending on the app of course. Without the MAXtreme driver performance is barely different in our test, but we mention it for completeness.

Autodesk AutoCAD 2008

Our AutoCAD 2008 test draws a scene with around 500Kpolys in non-antialiased wireframe mode, making it a test of the GPU's geometry performance (and also the CPUs in places). It's a typical model render for AutoCAD, not too polygon heavy but enough to tax the GPU. In this instance, Autodesk have an OpenGL renderer built in to the 2008 release of AutoCAD which makes reasonable use of the GPU depending on settings.

Microstation V8 XM

This test is reasonably GPU-heavy, so the Quadro FX 5600 embarasses the V7350 as expected. It's worth nothing that none of our test applications go anywhere near using 1GiB+ of VRAM, so we have to look elsewhere to see why you'd want 1.5GiB on your professional-level accelerator, if you didn't care too much about pixel shading performance for example.