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Review: Inno3D GeForce 6600 GT 128MB

by Tarinder Sandhu on 14 November 2004, 00:00

Tags: Inno3D

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DOOM 3

DOOM 3

Vendor: id/Activision - (Website)
API: OpenGL
Pixel Shader Version Supported: Unknown

DOOM 3


NVIDIA's performance has always been excellent in DOOM 3. There's only one midrange card I'd consider if building a system around it.

DOOM 3 Quality


The performance penalty of running DOOM 3 with image enhancement on a card with 128MB of video memory is painfully obvious at the higher resolution settings. I'd opt for something less severe, perhaps 2x AA and 4x AF. You're often too busy being scared witless than focussing on a few edges.