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Review: ECS N8600GTS-256MX+

by Tarinder Sandhu on 9 May 2007, 07:13

Quick Link: HEXUS.net/qaink

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Quake 4 performance







The same is true in our Quake 4 netdemo test. The 8600 GTS's limited pixel-pushing power and 128-bit memory bus are the main contributors to relatively poor performance here.

Still, an average 80FPS at 1600x1200 0xAA 8xAF is more than adequate for smooth gameplay.