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Review: 3-way passively-cooled midrange shootout. Sapphire vs HIS vs XFX

by Tarinder Sandhu on 4 May 2007, 08:45

Tags: HiS Graphics

Quick Link: HEXUS.net/qaicd

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HEXUS.bang4buck



HEXUS.bang4buck

In a rough-and-ready assessment of the cards' bang per buck, we've aggregated the average 1280x1024 4xAA 8xAF framerates for the three games, normalised them*, and listed the cards' price. There are more provisos than I care to shake a stick at. We could have chosen three different games, the cards' prices could have been derived from other sources and pricing is such that it can fluctuate daily. However, to reiterate, the graph below highlights a metric that should only be used as a yardstick for evaluating comparative performance with price factored in. Other architectural benefits are not covered, obviously.

Graphics cards HIS Radeon X1650XT iSilence II 256MiB (573.25/1350) Sapphire X1650 Pro ULTIMATE 256MiB (594/1386) XFX GeForce 7600 GT Fatal1ty 256MiB (650/1600) Foxconn GeForce 7600 GT 256MiB (560/1400)
Actual aggregate marks at 1280x1024 4xAA 8xAF 144.08 101.4 170.34 145.49
Aggregate marks, normalised*, at 1280x1024 126.12 62.1 151.92 125.18
Price £82 £59.13 £86.67 £72.49
HEXUS.bang4buck score 1.538 1.05 1.753 1.73
Acceptable framerate at 1280x1024 4xAA 8xAF No (SC. Q4, FC) No (SC, Q4, FC) No (SC, FC)) No (SC, FC))


* - The normalisation refers to taking playable framerate into account. Should a card benchmark at over 60FPS in any one game, the extra FPS counts as half. Similarly, should a card benchmark lower, say at 40FPS, we deduct half the difference from its average framerate and the desired 60FPS, giving it a bang4buck score of 30 marks. The minimum framerate, then, can be 20FPS, as that will score 0.

As an example, should a card score 120FPS we count it as 90FPS (120 - (120-60)/2) as only half the framerate above 60FPS is counted for the bang4buck. Similarly, should it score 30FPS we count it as only 15FPS (30 + (30-60)/2).

The reasoning behind such calculation lies with playable framerates. Should card A score 110FPS in a benchmark and card B 160, then card B would normally receive an extra 50 marks in our bang4buck assessment, even though both cards produce perfectly playable framerates and anything above 60FPS is a bonus and not a necessity for most. However, the bang4buck total would be identical if in another benchmark card A scored a smooth 70FPS and card B an unplayable 20FPS, as both aggregate to 180 marks, yet the games-playing experience would be vastly different. You would, on balance, say that card A was better because it ran smoothly in both games. In our revised aggregation, card A would receive 150 marks (85 + 65) and card B 100 (100 + 0).

In effect, we're including a desired average framerate, in this case 60, and penalising lower performance whilst giving higher-than 60FPS framerates half as much credit as the framerate up to 60FPS. If that doesn't make sense or you have issue with it, please hit the HEXUS community.



What you're looking at is normalised marks divided by price. The Sapphire card doesn't fare well, even with its low price, because the produced framerates aren't acceptable for any FPS game. Both the HIS and XFX cards are more expensive, yet the extra performance, we reckon, more than makes up for it. So if you're a gamer that requires silence, either the HIS or XFX make for decent purchases when evaluated on a purely framerate/price basis.