Tomb Raider
The 2013 Tomb Raider reboot has received critical acclaim and, with the aid of Crystal Dynamics' game engine, helps bring Lara Croft to life with stunning character models and believable worlds. We run a 45-second benchmark using the Ultra-quality preset.
Whoa, look at the framerates at the lower resolutions; overkill comes to mind. SLI scaling is good, coming in at nearly 70 per cent at 4K.
Super-low rendering for the slowest one per cent is always a good sign for performance, and performance is very good.
But it's worth banging on the resolution drum once more. A much, much cheaper graphics subsystem can run the game smoothly at 2,560x1,440.