3DMark 2001SE and 3DMark03
3DMark2001SE b330- Author: MadOnion/Futuremark
- DirectX Class: 8.1
- Pixel and Vertex Shaders: Yes (Nature test) PS1.1/1.4
A little extra core speed and whole lot less memory bandwidth than the FX 5600 Ultra would have put the Leadtek A360TD at a serious disadvantage had it not been for the NV36's increase in shading power. 3DMark2001SE uses both vertex and pixel shading to produce decent-looking images. It's this fact that lets the FX 5700 trade blows with the Ultra version, rev. 2 at that, of the NV31 GPU. The comparative ASUS 9600XT sandwiches itself in between.
3DMark03 b340
- Author: MadOnion/Futuremark
- DirectX Class: 9.0
- Pixel and Vertex Shaders: Yes (all tests) PS1.1/1.4/2.0
NVIDIA cards don't do so well in 3DMark03's default benchmark with build 340 of the test. It's designed to remove application-specific optimisations that result in a significant drop for NV cards and no meaningful change in ATI's results. The Leadtek FX 5700 is melded to the FX 5600 Ultra, and that's despite significantly lower bandwidth. Like AMD likes to say, MHz isn't everything.