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Review: EVGA GeForce GTX 750 Ti FTW ACX

by Tarinder Sandhu on 4 March 2014, 15:00

Tags: EVGA, NVIDIA (NASDAQ:NVDA)

Quick Link: HEXUS.net/qacbij

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Test Methodology

EVGA GTX 750 Ti FTW ACX Specification


GPU Comparisons

Graphics Card Peak Core Clock
(MHz)
Stream
Processors
Memory Clock
(MHz)
Memory Bus
(bits)
Graphics Driver
Palit GeForce GTX 750 Ti StormX Dual 2GB 1,281 640 6,008 128 GeForce 334.69
EVGA GeForce GTX 750 Ti ACX FTW 2GB 1,268 640 5,400 128 GeForce 334.69
Gigabyte GeForce GTX 750 Ti WindForce 2GB 1,111 640 5,400 128 GeForce 334.69
Nvidia GeForce GTX 750 Ti 2GB 1,085 640 5,400 128 GeForce 334.69
Nvidia GeForce GTX 660 2GB 1,033 960 6,008 192 GeForce 334.69
Nvidia GeForce GTX 650 Ti Boost 2GB 1,033 768 6,008 192 GeForce 334.69
Nvidia GeForce GTX 650 Ti 1GB 928 768 5,400 128 GeForce 334.69
AMD Radeon R9 270X 2GB 1,050 1,280 5,600 256 Catalyst 14.1 beta 6
Sapphire Radeon R7 265 Dual-X 2GB 925 1,024 5,600 256 Catalyst 14.1 beta 6
AMD Radeon R7 260X 2GB 1,100 896 6,400 128 Catalyst 14.1 beta 6
AMD Radeon HD 6870 1GB 900 1,120 4,200 256 Catalyst 14.1 beta 6

HEXUS Graphics Test Bench

Processor Intel Core i7-4770K (3.50GHz, 8MB cache, quad-core)
CPU Cooler Intel reference E97378-001
Motherboard Gigabyte GA-Z87X-UD3H
Memory 16GB G.Skill RipJaws (2x8GB) DDR3 @ 1,600MHz
Power Supply Corsair AX760i
Storage Device Crucial M500 240GB SSD
Chassis Corsair Graphite Series 600T
Monitor Philips Brilliance 272P (2,560x1,440)
Operating system Windows 8.1 64-bit

HEXUS High-End Benchmark Suite

GPU Benchmarks Mode and Resolutions Quality Settings
3DMark DX11 at 1,920x1,080 and 2,560x1,440 Fire Strike and Fire Strike Extreme
Battlefield 4 DX11 at 1,920x1,080 and 2,560x1,440 4x MSAA, Ultra Preset
BioShock Infinite DX11 at 1,920x1,080 and 2,560x1,440 Ultra + DOF
Crysis 3 DX11 at 1,920x1,080 and 2,560x1,440 4xMSAA, High Preset
Far Cry 3 DX11 at 1,920x1,080 and 2,560x1,440 2xMSAA, Ultra Preset
GRID 2 DX11 at 1,920x1,080 and 2,560x1,440 CMAA, Ultra Preset
Just Cause 2 DX10 at 1,920x1,080 and 2,560x1,440 8xMSAA, High Preset
General Benchmarks Description
Power Consumption To emulate real-world usage scenarios, we record mains power draw both when idle and while playing Far Cry 3
Temperature To emulate real-world usage scenarios, we record GPU core temperature both when idle and while playing Far Cry 3
Noise A PCE-318 meter is used to record noise levels when idle and while playing Far Cry 3