Testing methodology
GPU Comparisons |
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Graphics Card | Peak GPU Clock (MHz) |
Stream Processors | Memory Clock (MHz) |
Memory Bus (bits) |
Graphics Driver | |
Gigabyte GeForce GTX 780 Ti GHz Edition 3GB | 1,150 | 2,880 | 7,000 | 384 | GeForce 331.70 | |
EVGA GeForce GTX 780 Ti SC ACX 3GB | 1,072 | 2,880 | 7,000 | 384 | GeForce 331.70 | |
Palit GeForce GTX 780 Ti Jetstream 3GB | 1,046 | 2,880 | 7,000 | 384 | GeForce 331.70 | |
Nvidia GeForce GTX 780 Ti 3GB | 928 | 2,880 | 7,000 | 384 | GeForce 331.70 | |
Nvidia GeForce GTX Titan 6GB | 876 | 2,688 | 6,000 | 384 | GeForce 331.40 | |
Inno3D GeForce GTX 780 iChill HerculeZ X3 Ultra 3GB | 1,046 | 2,304 | 6,212 | 384 | GeForce 331.70 | |
Nvidia GeForce GTX 780 3GB | 900 | 2,304 | 6,000 | 384 | GeForce 331.40 | |
AMD Radeon R9 290X 4GB | 1,000 | 2,816 | 5,000 | 512 | Catalyst 13.11 v8 | |
AMD Radeon R9 290 4GB | 947 | 2,560 | 5,000 | 512 | Catalyst 13.11 v8 |
HEXUS Graphics Test Bench |
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Processor | Intel Core i7-4770K (3.50GHz, 8MB cache, quad-core) |
CPU Cooler | Intel reference E97378-001 |
Motherboard | Gigabyte GA-Z87X-UD3H |
Memory | 16GB G.Skill RipJaws (2x8GB) DDR3 @ 1,600MHz |
Power Supply | Corsair AX760i |
Storage Device | Crucial M500 240GB SSD |
Chassis | Corsair Graphite Series 600T |
Monitor | Philips Brilliance 272P (2,560x1,440) |
Operating system | Windows 8.1 64-bit |
HEXUS High-End Benchmark Suite |
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GPU Benchmarks | Mode and Resolutions | Quality Settings |
3DMark | DX11 at 1,920x1,080 and 2,560x1,440 | Fire Strike and Fire Strike Extreme |
Battlefield 4 | DX11 at 1,920x1,080 and 2,560x1,440 | 4xMSAA, Ultra Preset |
BioShock Infinite | DX11 at 1,920x1,080 and 2,560x1,440 | Ultra + DOF |
Crysis 3 | DX11 at 1,920x1,080 and 2,560x1,440 | 4xMSAA, High Preset |
Far Cry 3 | DX11 at 1,920x1,080 and 2,560x1,440 | 2xMSAA, Ultra Preset |
GRID 2 | DX11 at 1,920x1,080 and 2,560x1,440 | 4xMSAA, Ultra Preset |
Just Cause 2 | DX10 at 1,920x1,080 and 2,560x1,440 | 8xMSAA, High Preset |
Total War: Rome II | DX11 at 1,920x1,080 and 2,560x1,440 | 4xMSAA, High Preset |
General Benchmarks | Description | |
Power Consumption | To emulate real-world usage scenarios, we record mains power draw both when idle and while playing Far Cry 3 | |
Temperature | To emulate real-world usage scenarios, we record GPU core temperature both when idle and while playing Far Cry 3 | |
Noise | A PCE-318 meter is used to record noise levels when idle and while playing Far Cry 3 |