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Review: NVIDIA GeForce 7950 GX2

by Ryszard Sommefeldt on 5 June 2006, 14:18

Tags: XFX (HKG:1079)

Quick Link: HEXUS.net/qafvm

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3D Performance

We examine performance versus their single-board, dual-slot competitors, and versus 'traditional' dual-GPU configurations, to see where performance lies. Quake 4 first.

Quake 4

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The two rendering subsystems on the GX2 boards help them take the predictable win, versus the competing single-board (and it's that which NVIDIA wishes to emphasise just now with GX2) products.

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7900 GTX SLI is quicker, though, and X1900 XT Crossfire is nearly level at 1920x1200 (a popular resolution for high-end gaming), getting better as resolution goes up.

Given the clocks of the GX2 (and XFX's version), it's what you'd realistically expect when you see support for multi-GPU scaling in a game, via SLI.

Splinter Cell: CT

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The XFX is mighty, the memory clock increase in particular helping it do so very well in the battle of the single boards.

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That mighty performance pales against the dual discrete board multi-GPU configurations, though, as expected.

Far Cry

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To misquote Hellbinder, which he'll absolutely love, NVIDIA 'openeth the can of whoupsmack'.

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Well, whoupsmack is openethed (it's a word!) atleast until the discrete dual-board big guns come out to play. And that's pretty much what GX2 is all about right now. Let me explain.