3D Performance
We examine performance versus their single-board, dual-slot competitors, and versus 'traditional' dual-GPU configurations, to see where performance lies. Quake 4 first.Quake 4
The two rendering subsystems on the GX2 boards help them take the predictable win, versus the competing single-board (and it's that which NVIDIA wishes to emphasise just now with GX2) products.
7900 GTX SLI is quicker, though, and X1900 XT Crossfire is nearly level at 1920x1200 (a popular resolution for high-end gaming), getting better as resolution goes up.
Given the clocks of the GX2 (and XFX's version), it's what you'd realistically expect when you see support for multi-GPU scaling in a game, via SLI.
Splinter Cell: CT
The XFX is mighty, the memory clock increase in particular helping it do so very well in the battle of the single boards.
That mighty performance pales against the dual discrete board multi-GPU configurations, though, as expected.
Far Cry
To misquote Hellbinder, which he'll absolutely love, NVIDIA 'openeth the can of whoupsmack'.
Well, whoupsmack is openethed (it's a word!) atleast until the discrete dual-board big guns come out to play. And that's pretty much what GX2 is all about right now. Let me explain.