Quake III
Quake III has always been partial to the GeForce4 architecture. The massive subsystem speed should raise the performances another notch. PR1.30 is used to keep parity with other graphics card results.
I remember, a couple of years ago, owning a GeForce2 Ultra and breaking the 60FPS barrier for the first time at 1600x1200x32 HQ. Now we see 250 FPS broken at absolute stock speeds; scary and impressive. The 164FPS posted by the XFX is hardly slow.