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Review: GeForce4 Ti 4200 [8X AGP] Shootout

by Tarinder Sandhu on 11 January 2003, 00:00

Tags: NVIDIA (NASDAQ:NVDA)

Quick Link: HEXUS.net/qape

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Unreal Tournament 2003 Intel Platform

Our last foray into benchmarking is Unreal Tournament 2003. Being a modern game it should provide us with a reasonable insight as to whether this class of card can cut it for the forseeable future. I'm benchmarking the demo at the predefined resolutions of 1024x768, 128x960, and 1600x1200. As always, the colour depth is set to 32 bits. Further, the benchmark will be limited to the more card-limited flybys.

Intel first.

It will be no real surprise to you that the ABIT card steals a march on the competition. That's what inflated clock speeds do for you. I think it's rather unfair on other cards for ABIT to call it a Ti 42xx series of card - its native speed is simply the default clocks of the Ti 4400. If you can live with the noise, it, quite clearly, offers the best default performance of the bunch.

Once again, the Creative hindered by 64MB of RAM as well as 4x AGP is still able to keep pace with the majority of other cards here. I'm surprised at just how well it does when faced with a new game.