Splinter Cell, Need For Speed, B&W2
Splinter Cell: Chaos Theory
Despite being the oldest of our tests, Splinter Cell: Chaos Theory remains a stern test of a modern graphics card, despite having its origins on the original Xbox.You can't really split the two unless you play at the common LCD resolution of 1280x1024, a setting which bring the XFX board out as the winner. Otherwise the board powered by overclocked GeForce 7800 GTX 512 is matched by the Radeon and you can't split the two.
Need for Speed: Most Wanted
Multi-platform EA titles, due to their engineering, sometimes don't take maximum advantage of optimisations for the various graphics parts they'll have cause to run on. That makes them a really nice cross-IHV benchmark at times, with the latest Need for Speed pretty good for that.The GeForce 7800 GTX 512 outpaces the Radeon X1800 XT in this test, on the test system.
Black and White 2
Similar pixel hilarity to Need For Speed ensues with Black and White 2, the GeForce hardware outgunning the Radeon by a comfortable margin.