Benchmarks III
Set to be one of the games of the year, Unreal Tournament was released last week. A demo was released a couple of weeks prior to this. For us reviewers it's a decent benchmarking tool. Consisting of an average FPS for 2 flybys and 2 bot matches, it gives us a reasonable insight into how the video card will perform for next-generation games. I must temper this by stating that the demo only features medium detail textures. I'll focus on the more card-limited flybys.
Overclocking doesn't give us much at 1024; we're heavily subsystem limited again. The Crucial R9700 does scale well though. On to 2x FSAA and 4x AF.
Once again, the R9700 Pro shows its strength. Now on to 4x FSAA and 2x aniso. This is painful to watch.
The demolition continues. I simply couldn't get it the GeForce4 Ti 4600 to complete the benchmark with any kind of consistency at 1600x1200x32. Strange, really. What we see here is the consummate ease by which the Crucial Radeon 9700 applies anti-aliasing and anisotropic filtering at all resolutions.