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Review: ABIT Siluro OTES GeForce4 Ti 4200

by Tarinder Sandhu on 23 September 2002, 00:00

Tags: abit

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Benchmarks I

Starting off with 3DMark 2001SE. No anisotropic filtering or anti-aliasing till later.

Straight away the elevated clock speeds of the OTES Ti 4200 puts distance between it and a Gainward Ti 4200. The 275/554 make the obvious difference. The Radeon 9700, quite expectedly, leads the pack. The overclocked OTES is represented by 300/605 clocks.

Next on the the card-taxing Codecreatures benchmark. This one takes visuals to the next level.

The Ti 4200s don't do that well here. The huge textures contained within this benchmark call for more than 64MB of on-board memory. The overclocked OTES at 300/605 is still some way off the benchmarks laid down by the stock (300/650) Ti 4600.

Unreal Tournament 2003's demo was released last week to general acclaim. A comprehensive benchmark mode exists. It contains two 'flybys' and two 'bot matches'. The final score is an average of each. The flybys are considered fill-rate limited and the bot matches are more subsystem limited until lesser cards become heavily fill-rate limited.

First up, the flybys.

Here, CPU speed is less important than pure fill-rate. We see the overclocked OTES Ti 4200 almost gain parity with a GeForce4 Ti 4600. The Radeon 9700 sweeps the board once again. Now the bot matches.

Here we are largely CPU-limited at the 1280x1024 resolution on all cards; the scores don't deviate much from 1024. The cards are taxed at 1600 as fill-rate takes over. Impressive performance from the overclocked OTES Ti 4200 again.