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Review: SAPPHIRE RADEON X1800 XL 256MB & XFX GeForce 7800 GT 256MB

by Tarinder Sandhu on 29 October 2005, 16:42

Tags: Sapphire Radeon X1800 XL, Sapphire

Quick Link: HEXUS.net/qadwf

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Specs., fillrate and shading

Let's take a look at the cards' basic vital statistics.

Card XFX GeForce 7800 GT NVIDIA reference 7800 GTX GeForce 6800 Ultra SAPPHIRE RADEON X1800 XL ATI RADEON X850 XT
Manufacturing process 110nm 110nm 130nm 90nm 130nm
Interface/speed PCI-Express PCI-Express PCI-Express PCI-Express PCI-Express
Onboard memory 256MB 256MB 256MB 256MB 256MB
Core speed 450MHz 430MHz 425MHz 540MHz 425MHz
Rendering pipelines 20 24 16 16 16
Fillrate (multi-texturing) 9GTexels/s 10.32GTexels/s 6.8GTexels/s 8GTexels/s 8.64GTexels/s
Vertex shading units 7 8 6 8 6
Shader Model 3.0 3.0 3.0 3.0 2.0b
Memory interface 256-bit 256-bit 256-bit 256-bit 256-bit
Memory speed 1050MHz 1200MHz 1100MHz 1000MHz 1180MHz
Memory bandwidth (max) 33.6GB/s 38.4GB/s 35.2GB/s 32GB/s 37.76GB/s
Online price £270 £329 £299 £299 £229


How well do the theoretical maximum numbers above translate to actual fillrate/shading performance? Let's investigate.





The 20 rendering pipelines of the XFX GeForce 7800 GT beats out the 16-pipe SAPPHIRE X1800 XL in both single- and multi-texturing fillrate. However, fillrate isn't now the defining factor of high-end 3D accelerator performance. Shading is where it's at.







Pixel shading is, as expected, better on the 7800 GT, but vertex shading is still ATI's forte. Swings and roundabouts for these two ~£300 cards.