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Review: BFG GeForce GTX 295 H20: get some water on the world's fastest graphics card

by Tarinder Sandhu on 24 February 2009, 09:09 3.4

Tags: GeForce GTX 295 H2O, BFG Technologies, PC

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Overclocking

The base frequencies for the card are 576MHz core, 1,242MHz shaders, and 1,998MHz memory. Testing on BFG's air-cooled GTX 295 showed that it scaled to 684MHz/1,474MHz/2,400MHz, so the indications were good.

However, try as we might, and try we did, the watercooled card overclocked to 658MHz core, 1,418MHz shader, and 2,200MHz RAM - clearly lower than the air-cooled model. However, there's a mitigating factor here, and it's the fact that we've run three games for the overclocking tests. Our normal overclocking game, Enemy Territory: Quake Wars, isn't as hard on the GPU as Company of Heroes, which displays corruption at a lower level, so we'll be switching to that as the one-game overclocking test from now on.

Here's how the performance scales with ET:QW, Company of Heroes, and Call of Duty 4, when compared to the stock-clocked card.

Company of Heroes: OF (high-end) 2,560x1,600 4xAA 0xAF
BFG GeForce GTX 295 H2OBFG GeForce GTX 295 H2O overcl
86.2993


Call of Duty 4: MW (high-end) 2,560x1,600 4xAA 16xAF
BFG GeForce GTX 295 H2OBFG GeForce GTX 295 H2O overcl
93.2103.5


Enemy Territory: Quake Wars (high-end) 2,560x1,600 4xAA 16xAF
BFG GeForce GTX 295 H2OBFG GeForce GTX 295 H2O overcl
92.03103.13


The improvements range from between 7.7 and 12.6 per cent, and the average frame-rates are such that the increase may well make a real games-playing difference.