Call of Duty 4
Call of Duty 4: MW (high-end) 1,680x1,050 4xAA 16xAF | |||||
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BFG GeForce GTX 285 OCX 1GB | Sapphire Radeon HD 4850 X2 2GB | ZOTAC GeForce GTX 295 1,792MB | Sapphire Radeon HD 4870 X2 2GB | Inno3D GeForce GTX 280 1GB | Inno3D GeForce GTX 260 SLI |
101.37 | 123.33 | 138.7 | 142.57 | 87.87 | 138.43 |
Call of Duty 4: MW (high-end) 1,920x1,200 4xAA 16xAF | |||||
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BFG GeForce GTX 285 OCX 1GB | Sapphire Radeon HD 4850 X2 2GB | ZOTAC GeForce GTX 295 1,792MB | Sapphire Radeon HD 4870 X2 2GB | Inno3D GeForce GTX 280 1GB | Inno3D GeForce GTX 260 SLI |
86.5 | 104.7 | 126.3 | 123.17 | 75.27 | 123.17 |
Call of Duty 4: MW (high-end) 2,560x1,600 4xAA 16xAF | |||||
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BFG GeForce GTX 285 OCX 1GB | Sapphire Radeon HD 4850 X2 2GB | ZOTAC GeForce GTX 295 1,792MB | Sapphire Radeon HD 4870 X2 2GB | Inno3D GeForce GTX 280 1GB | Inno3D GeForce GTX 260 SLI |
59.5 | 67.83 | 91.97 | 81.77 | 50.77 | 87.63 |
The £395 ZOTAC GeForce GTX 295 lays a spanking on the £378 BFG card, showing, obviously, that two can be better than one in games with well-tuned profiles.
We also see strong performances from the other three multi-GPU setups - one based on two cards, GeForce GTX 260 SLI, and the other two from Sapphire, on one card each - and they all leave a heavily-overclocked GTX 285 in their collective wake. >60fps at 2,560x1,600 is just lush.