Call Of Duty 4: Modern Warfare
Call of Duty 4: MW (high-end) 1,680x1,050 4xAA 16xAF |
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BFG GeForce GTX 295 | Inno3D GeForce GTX 280 | Inno3D GeForce GTX 260 OC | Inno3D GeForce GTX 260 (SLI) | Sapphire Radeon HD 4850 X2 | Sapphire Radeon HD 4870 X2 |
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138.7 | 87.87 | 82.43 | 138.43 | 123.33 | 140.23 |
Call of Duty 4: MW (high-end) 1,920x1,200 4xAA 16xAF |
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BFG GeForce GTX 295 | Inno3D GeForce GTX 280 | Inno3D GeForce GTX 260 OC | Inno3D GeForce GTX 260 (SLI) | Sapphire Radeon HD 4850 X2 | Sapphire Radeon HD 4870 X2 |
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126.3 | 75.27 | 69.23 | 123.17 | 104.7 | 123.23 |
Call of Duty 4: MW (high-end) 2,560x1,600 4xAA 16xAF |
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BFG GeForce GTX 295 | Inno3D GeForce GTX 280 | Inno3D GeForce GTX 260 OC | Inno3D GeForce GTX 260 (SLI) | Sapphire Radeon HD 4850 X2 | Sapphire Radeon HD 4870 X2 |
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91.97 | 50.77 | 46.6 | 87.63 | 67.83 | 81.8 |
Call of Duty 4, another title to traditionally favour AMD's hardware, provides a set of interesting results. Both the GeForce GTX 295 and Radeon HD 4870 X2 offer equal levels of performance at 1,680x1,050 and 1,920x1,200. Ramp up the resolution to 2,560x1,600, though, and the GeForce clearly scales better - a signal of SLI's maturity over AMD's CrossFire, perhaps?