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Review: Force3D Radeon HD 4870: any different from the rest?

by Michael Harries on 29 July 2008, 09:00

Tags: Force3D

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Crysis SP




Crysis performance is dire across the board, thanks to an engine that doesn't scale well despite the graphics cards' compute power. Just looking at how close the GeForce 9800 GTX cards come to the GeForce GTX 260, and that reinforces our point.

None of the cards are able to achieve an average of 30fps at 1,920x1,200, and that's without any antialiasing or anisotropic filtering.

We'll have to wait for the Warhead evolution before proper scaling is implemented, most likely.