PC game RiME was published about a week ago and was delivered protected by the well known Denuvo anti-tampering DRM system. The DRM has been cracked within five days and, as promised by the publishers / developers, a new DRM-free version of the game will be released shortly, as an update.
According to the developers Grey Box, RiME was released with Denuvo as they were frightened after seeing piracy rate statistics for similar games. In his forum post game producer Cory Bradley said that the firm intended to remove Denuvo after the initial two or three weeks of release, by which time it would likely be cracked. Now that crack has come after just five days of release. Nevertheless, Bradley says Grey Box will stick to its promise and distribute a DRM-free version of the game in a software update today.
At the time of release it was admitted that Denuvo would cause a "small performance hit" in RiME. However many users complained of more significant performance issues. The hacker credited with the RiME DRM crack, Baldman at SkidRow, asserts that Denuvo did an amazing 300,000 checks during game launch and game saving. "Did you wonder why game loading times are so long", asked BaldMan rhetorically. Furthermore, while the RiME game was running, Denuvo would call about 10 to 30 triggers per second "slowing the game down" explained the cracker.
In related news Bethesda's Prey had its Denuvo DRM protection cracked within 10 days of release. This, and previous games cracked by SkidRow, had 'calmer' Denuvo implementations, says BaldMan, requesting just 1,000 triggers to launch and then just one or two checks every several minutes of gameplay.