vacancies advertise contact news tip The Vault
facebook rss twitter

Review: Fallout: New Vegas - PC, Xbox 360, PS3

by Steven Williamson on 27 October 2010, 16:40 4.35

Tags: Fallout: New Vegas (Xbox 360), Bethesda Softworks, RPG

Quick Link:

Add to My Vault: x

Bugs need splattering

Version reviewed - Xbox 360

Within the first hour-and-a-half of our Fallout: New Vegas experience we had to reset our Xbox 360 three times. Once when our body got stuck half way through a rock and we couldn’t move, or get back to the menu screen, and twice when our Pip Boy froze unexpectedly. There’s many tips we could give you in online poker games or to aid your survival across the dangerous Mojave Wasteland - make sure you stock up on ammo and health items before tackling any of the main missions, search everywhere for precious loot that can be turned into bottle-caps, create hot keys immediately so you don’t have to keep accessing your Pip Boy during battles - but the biggest tip we can give you is to save often and head to some poker sites to get some tips.

Evidently, Fallout: New Vegas isn't a bug-free experience and as a result its technical failings do occasionally dampen the experience and disappoint. With Bethesda working hard to patch things up, however, it shouldn't be too long before these irritations are ironed out, we hope. This needs to happen for justice to truly be done to a game that otherwise offers a deep and compelling experience, and furnishes you with a world in which you can get lost and absorbed in for hours. There's so much to do and so much to think about in New Vegas. While combat-focused main missions and side objectives provide the main bulk of campaign, leveling up and moulding your character to your particular play-style is always at the forefront of your mind. And then there's looting, crafting, trading, NPC dialogue and your reputation to think about. There are so many factors in play that affect the outcome of things in New Vegas that the playability and replay value is immense.

Fallout New Vegas picks up four years after the events of Fallout 3, in 2281, and follows the story of a courier who is kidnapped and left for dead by a local gangster on his way to deliver a package. The courier cheats death after being saved by a robot named Victor and finds himself on the war-path to seek out his would-be killer and find out what was in the contents of the package. Though we've yet to complete the game fully - you’ll understand why once your mind gets blown by the sheer scale of New Vegas - it's an intriguing storyline that builds impressively with NPC interaction and good character building, while main missions and side objectives do well to tie in with the storyline very nicely.

Continued overleaf...