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Mad Tracks (Xbox 360) delayed due to online multiplayer addition

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Press release



A lot of Xbox 360 enthusiasts consider “Mad Tracks” to be the most wonderful Xbox 360 Live Arcade title ever if only it would support Xbox Live multiplayer. A lot of them have asked repeatedly to implement this great mode – first of its kind on a gaming console. Well, their prayers have been answered by the Parisian developer.

Denis Bourdain, VP of Mad Tracks developer Load Inc, declared this week that they (Microsoft & Load Inc.) have listened to the gamers confirming what they wanted all along: to make this not only the best Xbox 360 Live Arcade party game for home multiplayer, but also for online Xbox Live multiplayer. The reason for initially not including it was a combination of time and technical difficulties, with the PC version's LAN code having to be rewritten from the ground up to be able to run over Xbox Live, but the decision is final now that they will do exactly that despite the several months delay it will cause.

“We’re very excited to add this feature that undoubtedly makes a great difference with other next gen consoles. (…) We also hope to team up with a partner soon to help publish this title in a proper fashion. Leipzig is a perfect time to present ‘Mad Tracks XBLA’ to potential investors” added Denis Bourdain.

There is no word yet on an updated release date, but rest assured that the Load Inc. developers are hard at work right now to ensure all of us can have some Mad online multiplayer racing fun soon.


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