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Certified AMD Catalyst 14.4 releases for Windows and Linux are now available

Tags: AMD (NYSE:AMD)

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PRESS RELEASE

The latest available Certified AMD Catalyst Windows and Linux drivers can be found at www.amd.com

Highlights of AMD CatalystTM 14.4 Windows Driver

  • Support for the AMD Radeon R9 295X
  • CrossFire fixes enhancements:
    • Crysis 3 - frame pacing improvements
    • Far Cry 3 - 3 and 4 GPU performance improvements at high quality settings, high resolution settings
    • Anno 2070 - Improved CrossFire scaling up to 34%
    • Titanfall - Resolved in game flickering with CrossFire enabled
    • Metro Last Light - Improved Crossfire scaling up to 10%
    • Eyefinity 3x1 (with three 4K panels) no longer cuts off portions of the application
    • Stuttering has been improved in certain applications when selecting mid-Eyefinity resolutions with V-sync Enabled
  • Full support for OpenGL 4.4
    • OpenGL 4.4 supports the following extensions:
      • ARB_buffer_storage
      • ARB_enhanced_layouts
      • ARB_query_buffer_object
      • ARB_clear_texture
      • ARB_texture_mirror_clamp_to_edge
      • ARB_texture_stencil8
      • ARB_vertex_type_10f_11f_11f_rev
      • ARB_multi_bind
      • ARB_bindless_texture
      • ARB_spare_texture
      • ARB_seamless_cubemap_per_texture
      • ARB_shader_draw_parameters
      • ARB_shader_group_vote
  • Mantle beta driver improvements: 
    • BattleField 4: Performance slowdown is no longer seen when performing a task switch/Alt-tab
    • BattleField 4:  Fuzzy images when playing in rotated SLS resolution with an A10 Kaveri system

Highlights of AMD CatalystTM 14.4 Linux Driver

  • Support for the AMD Radeon R9 295X
  • Ubuntu 12.04.4  support
  • Full support for OpenGL 4.4
    • OpenGL 4.4 supports the following extensions:
    • ARB_buffer_storage
    • ARB_enhanced_layouts
    • ARB_query_buffer_object
    • ARB_clear_texture
    • ARB_texture_mirror_clamp_to_edge
    • ARB_texture_stencil8
    • ARB_vertex_type_10f_11f_11f_rev
    • ARB_multi_bind
    • ARB_bindless_texture
    • ARB_spare_texture
    • ARB_seamless_cubemap_per_texture
    • ARB_shader_draw_parameters
    • ARB_shader_group_vote
    • Resolved Issue highlights:
      • Corruption and system hang observed while running Sanctuary BM with Tear Free Desktop enabled
      • Memory leak about hardware context
      • EGL create context error for glesx
      • GPU hand in CrossFire Mode
      • [Piglit] Test "spec/arb_vertex_array_object" failed
      • [Piglit] Test "glx/GLX_EXT_import_context/free context" failed
      • [Piglit] Test "spec/ARB_seamless_cube_map" failed
      • Piglit] Test "texture swizzle with border color" failed
      • Glxtest failures observed in log file
      • Blank screen observed while running steam games with Big picture
      • 4ms delay observed in the glxSwapBuffers when vsync is enabled
      • RBDoom3BFG the game auto quit when use the security camera terminal
      • ETQW segmentation fault
    • Open Issues
      • Performance on some Steam OS games is lower on 1GB graphics memory cards, compared with 2GB graphics memory cards
      • Some Piglit tests cause a system hang under Ubuntu

    Get the latest news on AMD Catalyst TM - follow @CatalystCreator on Twitter

    Discuss on the official AMD Forum.