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AMD releases Radeon Software Crimson Edition, download now

by Mark Tyson on 24 November 2015, 14:34

Tags: AMD (NYSE:AMD)

Quick Link: HEXUS.net/qacwiu

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At the start of the month we saw AMD Radeon Technologies Group (RTG) announce its new Radeon Software Crimson and today it has made the software available to end users (download here). Headlining changes are; 12 new or enhanced features, up to 20 percent more graphics performance, adjustability that can nearly double generational energy efficiency, and rock-solid stability across the full spectrum of AMD graphics products.

Terry Makedon, Senior Manager, Radeon Technologies Group

Following its decade long software driver support via Catalyst, AMD has now come up with "a brand new name, a brand new identities and a brand new mission for our software", said Terry Makedon, Senior Manager, Radeon Technologies Group. The Radeon Software Crimson Edition was born from feedback out of the AMD Catalyst Omega project and working with developers and users. The result is said to be:

  • Performance-driven design
  • User-oriented functionality
  • Trustworthy stability

The new software control panel is fast and responsive, almost instant to start-up, built from the ground-up with the Qt software development framework. After you have the control software up and running AMD continues its efficiency drive; it is fast and easy to get to the features you use the most. That means less head scratching and fewer mouse clicks to change your settings to the way you want them.

Pushing further with ease of use, AMD has created a game profiles manager where you can set custom graphics settings for your games and even go ahead and launch the game straight away. This management facility will likely include some community recommended games profiles already set up for you.

So it's faster and easier to use the new graphics control panel but AMD's new software goes further than that, AMD claims that games will now run even faster and with better perf/watt.

Key advantages of Radeon Software Crimson Edition include:

  • Fast high-speed game loading with Shader Cache.
  • Optimized Flip Queue Size provides users with the very latest keyboard and mouse positional information while gaming
  • Frame Pacing: smoother gaming enhancements enabled on DirectX 9 games
  • Enhanced image quality for 1080p media content scaled to 4K using adaptive directional filtering technology
  • Fine-tuned Dynamic Contrast algorithm

  • Enhanced Video quality settings for 6th Generation A-Series AMD APUs
  • Display Port to HDMI 2.0 dongle support
  • Customizable display settings with fine tuning for resolutions, timings, and refresh rates
  • AMD FreeSync technology enhancements including AMD CrossFire support for DirectX 9 games and low frame rate compensation for smoother gameplay when below the minimum refresh rate
  • Incredible power efficiency for select products and applications through power optimizations
  • Frame Rate Target Control enhancements including; power saving capability, support for DirectX 9 games and extended range for target control (20 – 200 FPS)

End user benefits you will see from the above changes include the following:

  • up to 33% faster game load times in Star Wars: Battlefront
  • up to 20% more gaming performance in Fable Legends
  • improved cursor and keyboard responsiveness
  • up to 1.8x GPU power savings with Frame Rate Target Control
  • Increased power savings of up to 23%

Looking ahead, with the increasing importance of VR devices and VR software support, AMD has released an Alpha version of its AMD LiquidVR SDK to a select number of developers. Radeon Software Crimson Edition is the first driver that gives the public all LiquidVR features enabled, to help provide smooth and immersive VR experiences.

You can read more about the new Radeon Software Crimson Edition software here and download the driver software here.



HEXUS Forums :: 23 Comments

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Enhanced image quality for 1080p media content scaled to 4K using adaptive directional filtering technology

Extrapolating extra “detail” that was not there, rather then using 1:4 direct pixel mapping? Sounds like a way to reduce IQ….

Other then that, looks a good list.
shaithis
Enhanced image quality for 1080p media content scaled to 4K using adaptive directional filtering technology

Extrapolating extra “detail” that was not there, rather then using 1:4 direct pixel mapping? Sounds like a way to reduce IQ….

Other then that, looks a good list.
Using pixel resize filter is a poor thing to use when scaling upwards (or downwards for that matter) as the pixels themselves become visible (won't they? my resize filter knowledge is a lil rusty); bilinear is fast, bicubic prettier, lanczos is/was best. more than likely this means that they have put in better shader support for whatever “adaptive directional” filter is (time based lanczos?) which means gorgeous intrapolation with little to no drop in speed :-)
I'll be installing this tonight!
What's “Frame Rate Target Control”? Doe let you set a frame rate target and the driver will turn features on and off on the fly to enable you to meet the target?
I might give this a try on my main machine at home.

My daughters? Nope, her 5800 APU and the old 6770 GPU plugged into it are now “legacy support”. My E350 netbook, now legacy. The simultaneous release on Linux has reduced my A8-3870 and A8-6500 APU based machines to legacy (which in Linux terms means open source driver had better work or just chunk them in the bin).

Edit to add: The E350 being legacy wouldn't bother me so much if there was a new machine worth buying for a replacement.
Bluecube
What's “Frame Rate Target Control”? Doe let you set a frame rate target and the driver will turn features on and off on the fly to enable you to meet the target?

It's a limit that you set to tell the gpu to never go above.. the real world example is if you have a 60hz monitor and a gcard that plays games at 120fps, that's all wasted potential that you can framelimit to 60hz which in turns lowers the workload on the gpu and makes you use less power and resources. Most games have a fps limiter as well, this one enforces it via drivers.

Mainly you just set it to the maximum refresh rate of your monitor and that's it :-) it doesn't do much if you use a 120/144hz monitor and aim to get near that fps anyways.