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AMD Mantle support coming to GTA V and CoD: AW says report

by Mark Tyson on 11 July 2014, 10:53

Tags: AMD (NYSE:AMD), Rockstar, Electronic Arts (NASDAQ:EA)

Quick Link: HEXUS.net/qacgk5

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PC graphics obsessed tech site VideoCardz has published a long list of upcoming PC games titles which will support the AMD Mantle API. The list, emanating from a source known only as 'Frank', includes such blockbuster titles as; GTA V, Call of Duty: Advanced Warfare and a new Mass Effect game.

The Mantle API games support list has been divided into three sections by VideoCardz and I have reproduced the full table below:

Game

Developer

Engine

Released

Battlefield 4

DICE, Frostbite Team

Frostbite 3

Thief

Eidos Montreal, Nixxes Software

Unreal Engine 3

Plants vs. Zombies:  Garden Warfare

PopCap Games, Frostbite Team

Frostbite 3

Sniper Elite 3 (Mantle not yet available)

Rebellion

Asura

Unreleased (Confirmed Mantle support)

Sid Meier’s Civilization:  Beyond Earth

Firaxis Games

LORE

Star Citizen

Cloud Imperium Games, Behaviour Interactive

CryEngine

Dragon Age: Inquisition

BioWare, Frostbite Team

Frostbite 3

Battlefield: Hardline

Visceral Games, Frostbite Team

Frostbite 3

Offworld Trading Company

Mohawk Games, Oxide Games

Nitrous Engine

Mass Effect (untitled)

BioWare, Frostbite Team

Frostbite 3

Mirror’s Edge (untitled)

DICE, Frostbite Team

Frostbite 3

Star Control

Stardock, Oxide Games

Nitrous Engine

Star Wars: Battlefront

DICE, Frostbite Team

Frostbite 3

Rise of the Tomb Raider

Crystal Dynamics, Nixxes Software

Crystal

Sims 4

Maxis

in-house

Dying Light

Techland

Chrome Engine 6

Unannounced title

Oxide Games

Nitrous Engine

Unreleased (Mantle support pending)

Homefront: The Revolution

Crytek

CryEngine

Call of Duty: Advanced Warfare

Treyarch

in-house

Alien: Isolation

Creative Assembly

in-house

Elite: Dangerous

Frontier Developments

Cobra Engine

Grand Theft Auto V

Rockstar Games

R.A.G.E.

Lara Croft and the Temple of Osiris

Crystal Dynamics, Nixxes Software

in-house

Kingdom Come: Deliverance

Warhorse

CryEngine

Lichdom: Battlemage

Xaviant

CryEngine

Sleeping Dogs: Triad Wars

United Front Games

in-house

 

The last category of games, tabulated above as 'Unreleased (Mantle support pending)', comes from a list of games whose developers have signed up to a "private AMD beta program," reports VideoCardz. This means that if they don't end up being Mantle API supporting games they will still be AMD Gaming Evolved titles. As suggested by VideoCardz, Mantle support in GTA V would be a major coup for AMD.

Much of the above are just rumours and speculation for now but VideoCardz' previous list of "upcoming games to support Mantle," from March, was correct in listing the likes of Battlefield Hardline, Dragon Age: Inquisition, and Plants vs. Zombies: Garden Warfare. These three games were only confirmed as Mantle titles by AMD late last month. These are interesting times in the war between the red and the green teams.



HEXUS Forums :: 29 Comments

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That's impressive. Having the CryEngine, Frostbyte 3 and Unreal Engine 3 listed in there will add a lot of weight to the AMD campaign.

How much of a difference is Mantle making to people playing current titles at the moment?
GTA V is interesting. One of the biggest advantages to mantle (apparently) is when there is lots of small detailed AI controlled bots in the scene. Perhaps mantle could significantly improve draw distance?
KeyboardDemon
That's impressive. Having the CryEngine, Frostbyte 3 and Unreal Engine 3 listed in there will add a lot of weight to the AMD campaign.

How much of a difference is Mantle making to people playing current titles at the moment?

I don't have much experience with Mantle. But in BF4, it causes me more problems than anything :( I used it in Thief. But I used Mantle the whole time, so not sure what difference it made :P Not even sure I've used it in any other games.

But there is one big, potential problem I could see with Mantle. If it works out as a really good Api a little further down the road. I think it's very likely that we'll be getting lower spec graphics cards for the money - Less bang for buck (or equal bang for buck when using Mantle). Seeing as we can do more with the power we have. It will still be awesome having a more optimised Api. But while it may seem to squeeze a bit more life out of our current hardware, later on it'll probably just be like nothing much changed, as far as the performance we get for our money is concerned. Hope I'm wrong!
So, as it stands with relatively budget minded gaming ( being my mind set at the moment ) I pose this question.

If someone wanted to get the best performance from a CPU in a budget minded system what would peoples recommendations be:

1) Cheap AMD quadcore - More cores
2) The Intel Pentium anniversary edition overclocked super high. - More single thread performance

It's a single threaded performance vs multithreading. And with Mantle take up being decent it makes you wonder. Where is best to spend money?
Jowsey
So, as it stands with relatively budget minded gaming ( being my mind set at the moment ) I pose this question.

If someone wanted to get the best performance from a CPU in a budget minded system what would peoples recommendations be:

1) Cheap AMD quadcore - More cores
2) The Intel Pentium anniversary edition overclocked super high. - More single thread performance

It's a single threaded performance vs multithreading. And with Mantle take up being decent it makes you wonder. Where is best to spend money?

It depends on what games they want to play. Some games will be better on the Pentium and others will be better on the AMD chips.

If it were a general purpose gaming system it would hinge on one question:

"Would they be willing to upgrade the CPU at all and if so in the next 18 months??"

If not,then I would go with the AMD CPU,although people should not forget the Haswell Core i3 either.

The Pentium dual core is not well balanced IMHO,and it does not help a number of reviews,are benching it under favrourable(if not slightly interesting) conditions to make it look a tad better.
Even then it does not change the fact that even in many supposedly lightly threaded games a Haswell Core i3 still matches or exceeds an overclocked Pentium dual core in many instances,or simply produces enough framerates and has decent frametimes to give a good performance.

Yet the HT on the Core i3 gives it enough legs to help in more threaded games.

One benchmark which annoys me is Skyrim. Its a third person perspective single player game,yet the review E-PEEN when one CPU is producing 100FPS and one producing 80FPS is just hilarious.

Its even funnier when many players mod the game massively,meaning the graphics card is more a limitation in many cases,and many of the reviews don't test with the most popular mods enabled either.

I increasingly get the impression many reviewers have not actually played the games they benchmark. An example is Crysis3 - parts are lightly threaded in the SP campaign but others will push all 4 cores of a Core i5 to the maximum and even use HT effectively enough for a Core i7 to destroy a Core i5. MP is more of the latter too,and its why I got a Xeon E3 in the first place.

People as a result read these reviews,and get a disjointed view of actual performance in these games,and what is actually needed.

They might find simply upgrading their old Core2 or Phenom II rig with a new graphics card does the job.