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29 July 2019, 18:28
Real-time Digital Human Character & Animation System for Unreal.
27 May 2021, 12:11
Multimedia content creation engine will be ready for prime time in early 2022, says Epic.
5 May 2020, 17:35
NVIDIA DXR Spotlight and DXR comes to Unreal Engine.
14 May 2020, 18:03
Unreal Engine 5 Demo on PlayStation 5 Powered by AMD Technology Released.
6 May 2020, 12:11
Out of beta feature facilitates global illumination, realistic shadows & reflections.
14 May 2020, 10:11
'Lumen in the Land of Nanite' real-time demo intros Epic's 'Nanite' and 'Lumen' technologies.
24 December 2007, 09:52
We take a look at Unreal Tournament 3 and find that, under the hype and the pretty graphics, there's little new and a lot that's frustrating, annoying and in ...
28 February 2003, 00:00
The basic plot of Unreal II is that there are lots of bad guys out there and they need killing. OK. So maybe that’s not exactly the story as ...
20 November 2002, 00:00
Once upon a time, Epic MegaGames were the creators of high-quality 2D games such as Jazz Jackrabbit. Life was good. Then some upstart within Epic suggested a ‘third dimension’.
15 March 2018, 13:31
Delivers "improvements to rendering, physics, Landscape terrain, and many more systems".
14 July 2017, 11:01
And key VRWorks features are mainlined in Unity 2017.1.
12 June 2015, 12:11
Plus a host of Epic and community developed changes and upgrades.
26 February 2015, 14:05
And debuts HTML5 export, VR preview and Leap Motion support.
19 April 2017, 18:26
Reallusion launches Unreal (UE4) Character Creator 2.0 update.
7 August 2015, 12:23
UE4 developer and modder CryZENx says DX12 gives the demo a significant boost.
3 March 2015, 10:20
Current subscribers will receive a pro-rata refund and a $30 credit for the marketplace.
13 February 2019, 11:21
Preview 1 is now available and includes low- and high-level ray tracing effects.
22 March 2019, 10:11
And it previews Chaos, a high-performance physics and destruction system, coming soon.
2 May 2019, 19:07
Reallusion Unveils New Digital Human Solution for Unreal Engine Games & Virtual Production.
16 February 2017, 13:31
Plus compile times are drastically reduced, stability and runtime performance improved.