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Review: Magic the Gathering: Duel of the Planeswalkers - PC

by Steven Williamson on 21 June 2010, 11:56 4.0

Tags: Magic the Gathering: Duel of the Planeswalkers - P, RPG

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Conclusion

In an attempt to not make the game too complex, you can only play pre-built decks of cards, with a further 15 (powerful) cards for each deck unlocked by defeating various AI Planeswalkers (or by paying extra if you can’t be bothered). This will inevitably be a major turn-off for hardcore MTG fans as deck creation is a key part of the game and can make the difference between a win and a loss. However, for casual players it is probably an advantage as when playing online you are more likely to have a roughly equal chance against your opponent.

Graphically, the game is fine; well laid out, nicely presented menus and some reasonable effects and backgrounds, but ultimately it is still a card game and not anything special. Recreation of what the cards depict rather than just the cards themselves might well have been an improvement, but then this would be a trade off with game price (currently on Steam for £6.99) and system specs to run the game (min: 2GHz Pentium 4, 1GB RAM for XP, 2GB RAM for Vista, 256MB GPU with Pixel Shader 2.0c). Sound effects are fine too, but if you are like me you will turn the music off and have Media Player running in the background as it is very limited and not that good. At the time of writing, the game had not been released so it is not possible to see how well online matches work, but this has the potential to be the key component of the game – just so long as you don’t get too many rage-quitters. Here you can play either ranked matches (with leaderboard position to play for) or just for fun.



The MTG core game is solid and this represents a cheap and accessible way to experience it. If you already know how to play or have the patience to learn and are not put off by the lack of deck creation, this game will offer many hours of quality strategy gaming and is well worth the asking price.
80%


HEXUS Forums :: 1 Comment

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…but not completely bug-free as I managed to reduce my opponent’s health to -2 on one challenge and still did not succeed – presumably as this was not the move the game had calculated was required to win.

There is one challenge where your opponent has a creature that stops her from losing if she goes below 1 life, you need to kill it to win.

As for the game itself; it was always going to be a very simple affair compared to the actual card game. MTG generates a lot of its revenues these days from the online version (around 30-50% by some guesses) and so any computer game that is released must not impinge on this.
The timer can be a bit quick, you may find yourself missing out phases when you want to do things (especially during the opponents turn). The lack of control over your, albeit pretty limited, deck (as stated, you can add and remove cards you've won but the basic deck remains the same except for lands added to compensate any additional cards). Once you realize, however, that some of the MTG:Online players are easily plonking down hundreds of pounds per month to play their version, you understand why it's pretty basic.
£6.99 is fine for some light play, some tricky challenges and the possibility of some fun online duels (I, too, have yet to try this final part) just don't be expecting the full-blown card game.