Available to download from immediate effect on Xbox 360, PlayStation 3 and PC platforms, update 1.2 fixes a number of major issues, including game crashes, animation bugs and mouse sensitivity problems.
On Xbox 360, Bethesda has now fixed the problem with poor textures that occurred as a result of installing the game to the hard-drive, while PS3 players will benefit from the patching up of the game-breaking save bug. A large number of fixes and improvements have been applied to the PC version, which can be viewed below.
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player's wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lock-picks in their inventory
- Fixed rare issue with renaming enchanted weapons and armour
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- General functionality fixes related to remapping buttons and controls (PC)
It looks like PC gamers got the rough end of the stick yet again. The PC versions of RAGE and Batman: Arkham City were plagued with technical issues too. Is it too much to ask that developers get their games in tip-top shape before launch?