facebook rss twitter

Ubisoft's 'Chief Parkour Officer' to add Assassin's Creed authenticity

by Mark Tyson on 17 July 2014, 10:30

Tags: Ubisoft (LON:UBI)

Quick Link: HEXUS.net/qacgqv

Add to My Vault: x

Ubisoft has created a job title that few of us expected to be realised, even in the games industry. The games software giant has today announced the hiring of Michael 'Frosti' Zernow as its 'Chief Parkour Officer'. CVG reports that the freerunning star's role will be to help improve the "authenticity and accuracy" of the parkour aspects in its Assassin's Creed games series.

We hear that Mr Zernow is a leading light in the world of freerunning and is part of a team of such athletes called 'Tempest Freerunning'. He has previous games industry experience, having been employed in various motion capture sessions for video games which include this kind of athleticism. Zernow seemed happy about his new job; "I've been a long-time fan of the Assassin's Creed franchise, and it's one of the few highly visible examples of parkour that attracts younger athletes to the sport every year," he explained.

Ubisoft's hiring announcement details Zernow's role as serving "in a strategic advisory role, ensuring an ongoing commitment to the authenticity and accuracy of parkour beginning with the October 28 launch of Assassin's Creed Unity". We also hear that one of his first public appointments will be at the San Diego Comic Con later this month. For this event Zernow has designed a French Revolution themed parkour course upon which attendees can try out their moves. The course includes space to try out various in-game Assassin's Creed techniques including the 25ft 'Leap of Faith'…

Assassin's Creed Unity, the next instalment of the 76 million selling franchise, is scheduled for launch on 28th October on Windows, PS4 and Xbox One.



HEXUS Forums :: 10 Comments

Login with Forum Account

Don't have an account? Register today!
Smeggin' hell, I'm still waiting for Black Flag to drop in price to a reasonable level and the new one's nearly out !
DemonHighwayman
Smeggin' hell, I'm still waiting for Black Flag to drop in price to a reasonable level and the new one's nearly out !
I managed to persuade SWMBO to get me it as a present, then promptly didn't manage to find the time to start it.

Like you, I'd better pull my finger out, since the Paris-based instalment might be good enough to make me forget that abortion that was the US War of Independence-based game.
DemonHighwayman
Smeggin' hell, I'm still waiting for Black Flag to drop in price to a reasonable level and the new one's nearly out !
Likewise!
I only just managed to pull out all the stops and soldier through to the end of AC:III last weekend!!

Aren't Freerunning and Parkour technically separate things?
I though the former was maintaining speed/motion across a long distance of obstacles (like roof-running across a whole town), while the latter was focussed on short periods of jumping and clambering around local objects.
DemonHighwayman
Smeggin' hell, I'm still waiting for Black Flag to drop in price to a reasonable level and the new one's nearly out !

I paid full butt… And the protagonist ended up having the personality of Gordon Freeman, and the ancestor was even more of a stranger to the creed than even Connor was. So yeah, keep waiting.
aidanjt
I paid full butt… And the protagonist ended up having the personality of Gordon Freeman, and the ancestor was even more of a stranger to the creed than even Connor was. So yeah, keep waiting.

The story's not that great, but who plays open world for the stories?

@DemonHighwayman - The environment is absolutely beautiful. It's not as new-gen as it could have been in the hands of real PC expert programmers, but artistically you will be constantly rewarded with beautiful scenes, especially on water - the seas are lovely. It looked great at 1080p on a 650Ti, but now I'm playing it on a GTX770 4GB at 1440p, and it's given the game a new lease of life for me (bearing in mind I couldn't stand to play ACR or ACIII more than once due to their many anti-fun problems).

The story isn't excellent, but at least it's merely so-so instead of actively bad like ACIII. They learned a lot of lessons when making this game, and the stealth and mission area design is the best it's been so far in the series. They also took the rare step of making good single player DLC for once, and “Freedom Cry” is also worth your time.