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Review: Galaxy GeForce 7600 GS 256 GDDR3

by Ryszard Sommefeldt on 14 May 2006, 07:54

Tags: Galaxy

Quick Link: HEXUS.net/qafou

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Gaming Performance

Splinter Cell: Chaos Theory

SCCT

The Galaxy's out-of-the-box clocks help it outrun a 400/400 7600 GS by quite some distance in our Splinter Cell: Chaos Theory test. It almost catches the 7600 GT, too, showing that memory bandwidth is a big deal for the G73-based boards at high resolution with AA and AF applied.

Quake 4

Q4

Our Quake 4 test produces results that mirror what we saw with Splinter Cell. A matched memory clock helps the Galaxy maintain near performance parity with the 7600 GT, despite a 60MHz deficit in core clock. That Galaxy's board can outrun a X1800 GTO in this test isn't to be missed, too.

Far Cry

Far Cry

With memory bandwidth sufficiently high enough, raw shader rate is what helps a board along in Far Cry as we see here. So while the Galaxy is much faster than a stock 7600 GS it can't keep pace with a GT.

Summary

Overall the Galaxy isn't quite a 1600x1200 or 1920x1200 card (at least with a decent level of AA applied) but if you extrapolate back from our high-res results you can see it'd be a great board for the common LCD resolution of 1280x1024 with elevated IQ.