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Xbox 360 Fails To Capture The Imagination Of Japanese Gamers

by Steven Williamson on 12 December 2005, 09:33

Tags: Xbox 360, Microsoft (NASDAQ:MSFT), Xbox 360

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Microsoft faces its toughest challenge to date in Japan. The previous Xbox struggled to find credibility among gamers so Microsoft has been working hard to turn that image around by recruiting big-name game developers to write exclusive content for the Xbox 360 that will appeal to Japanese gamers' specific tastes.

Japan is the second biggest gaming market in the world after the United States. Sony's Playstation 2 has dominated for some time and has even outsold the Nintendo Gamecube. Microsoft has a huge job in convincing Japan's fanatical gamers to sell their souls to the 360. To put this into perspective, Sony sold 21 million PS2s in Asia where only 1.8 million Xboxs were shifted.

The Xbox 360 Japan launch began with a countdown party at 6:45am Saturday in Tokyo's trendy Shibuya district. Although some websites reckon that around 200 people had queued up to grab the revolutionary new console, Yahoo reported that there were only 10 people outside the store when the doors were opened. A senior store official claimed that only about 50 consoles were sold in the first two hours of opening. The excitment that was evident about the Xbox 360 launches in the USA and Europe was non existent according to Japanese tabloids.

It seems that many Japanese gamers would rather wait to get their hands on the Playstation 3, due out in next spring. The fact that there is only one launch game for the 360 that is specifically aimed at the Japanese market - Every Party - could account for consumers hesitancy. Other launch titles include Ridge Racer 6, Perfect Dark Zero, FIFA 06, Tetris and Need for Speed Most Wanted - hardly an awe-inspiring list. An RPG at launch may have evoked a different response.

"Analysts expect the Xbox 360 to sell better than its previous version, but they don't expect it to seriously challenge Sony's dominance of the gaming market in Japan. There is no way it will come close to the PlayStation," said Tokyo-based Deutsche Securities analyst Takashi Oya. "Microsoft will have done well if it gets 10 per cent market share in Japan."





HEXUS Forums :: 3 Comments

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Hardly surprising that the 360 has got off to a luke warm reception. Look at the launch games, only 5 and one of them is an FPS (Japanese are not big lovers of FPS's) They needed DOA4 which has now been put back to 29th dec, and as you said in the article they need to get some RPG's to market, quickly. They also need to get some Anime based games out as well, the Japanese snap those up in massive quantities.

If i was MS i wouldn't have released until they had a better/bigger selection of games available. This could hurt their Japanese market, again.
i agree.

Their launch games were worse than ours! At least we got PGR3.

Seems strange that,in a market that Microsoft are desperate to make an impact in, they didn't think more about the launch titles.

Mind you DOA4, like you said, was a big blow getting delayed
Just release a porno game and it will sell like hotcakes ;)