facebook rss twitter

Review: AMD Radeon HD 3870: the new midrange DX10 king?

by Tarinder Sandhu on 15 November 2007, 05:00

Tags: HIS Radeon HD 3870, AMD (NYSE:AMD)

Quick Link: HEXUS.net/qakfp

Add to My Vault: x

System setup and notes


Hardware

Graphics cards ATI Radeon HD 3870 512MiB in single card and CrossFire Sapphire Radeon HD 2900 XT 512MiB MSI NX8800GT-T2D512E-OC 512MiB single card and SLI ASUS GeForce 8800 GTS 320MiB
Current pricing, including VAT £140/£280 £220 £167/£314 £180
Shader Model 4.1 4.0
Stream processors 320 112 96
GPU clock speed (MHz) 777 743 660 513
Shader clock speed (MHz) 777 743 1650 1188
Memory clock speed (MHz) 2252 1900 1656 1584
Memory bus width (Bits) 256 512 256 320
CPU Intel Core 2 Extreme QX6850 LGA775 (3.0GHz, 8MiB L2 cache, quad-core)
Motherboard ASUS P5E3 Deluxe WiFi-AP (Bearlake X38) eVGA NF68 (nForce 680i SLI)
Motherboard BIOS 0504 P31
Mainboard software Intel Inf 8.4.0.1016 NVIDIA device driver 15.08
Memory 4GBytes (4 x 1GByte) DDR3-1066 4GBytes (4 x 1GByte) DDR2-1066
Memory timings and speed 7-7-7-20 2T @ DDR3-1066 5-5-5-15 2T @ DDR2-1066
PSU FSP Epsilon 600W
Monitor Dell 30in 3007WFP - 2,560x1,600
Disk drive(s) Seagate 160GiB SATAII (ST3160812AS)
Graphics driver CATALYST 7.11 BETA NVIDIA ForceWare 169.04
Operating system Windows Vista Business, 64-bit

Software

3D Benchmarks Company Of Heroes: Opposing Fronts v2.103: DX9 and DX10
Enemy Territory: Quake Wars v1.2 (demo_00010.dem, map Valley)
Crysis SP demo 64-bit GPU benchmark
Lost Planet: Extreme Condition v1.004 built-in benchmark: DX10


Notes

Our transition to Microsoft Vista Business 64-bit hasn't been without its share of problems. The most pressing issue is related to obtaining reproducible numbers on a consistent basis. We have seen that Vista performance is inherently more variable than that of Windows XP, such that the deviation between sets of runs on the same card have been as high as 15 per cent. Running practically countless iterations has helped eliminate the majority of the variance.

We've run our four games with the in-game settings fixed at high/very high and at suitably card-taxing resolutions, with antialiasing/anisotropic filtering applied. We'll note any testing anomalies during benchmark commentary, of course. We're also adding CrossFire and SLI numbers from the Radeon HD 3870 and MSI GeForce 8800 GT cards.