Your search for mantle returned 17 results
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3 March 2015, 11:55
Lessons learnt in Mantle development should help with DirectX 12 and glNext advancement.
10 February 2014, 14:00
Is the Mantle API all it's made out to be?
12 February 2014, 15:00
A closer look at AMD's mainstream graphics solutions.

20 March 2014, 09:50
The CRYENGINE will be developed to work with AMD's closer-to-the-metal API.
18 March 2014, 04:00
With observed performance speed-ups of nearly 50 per cent.

30 January 2014, 11:29
The game update provides up to a 58 per cent boost in performance.
14 February 2014, 16:00
Your chance to catch up on the week's tech developments.

1 December 2014, 12:05
The 'Farandole' test uses 7.5 times more GPU draw calls than DX11 can handle.

11 July 2014, 10:53
VideoCardz has published an exclusive support list with many upcoming AAA titles.

9 January 2014, 10:43
Also AMD demos 'FreeSync', a non-proprietary version of Nvidia's G-SYNC.

26 June 2014, 12:46
Battlefield Hardline, Dragon Age: Inquisition, and Plants vs. Zombies: Garden Warfare.

4 November 2013, 16:12
Oxide Games will also demo its Mantle enhanced 64-bit Nitrous engine at APU13.
14 April 2014, 18:02
Mantle Takes to the Stars with Sid Meier’s Civilisation®: Beyond Earth™.


25 February 2014, 15:45
The driver will be available at around noon EST (17.00 GMT).
25 June 2014, 18:04
AMD Mantle API Deepens Industry Influence with Support for Three New Electronic Arts Titles.

4 November 2013, 17:34
AMD’s Revolutionary Mantle Graphics API Adopted by Industry Leading Game Developers Cloud Imperium, Eidos-Montréal and Oxide.
