spl
Glad you decided to give Black Flag a chance! Thoughts so far? I'm on Wasteland 2 now but can't decide whether or not I'd recommend this one.
Thanks for asking.
First scene in BF is onboard a ship under fire with little apparent control and only scant hints what's required. So I ended up getting killed very quickly. Strangely when the game level restarted I
could control the level and there were more hints what was being asked for. This kind of thing really puts me off and wasn't an auspicious start.
After that things looked up, with a blessed return to the free flowing parkour that I liked/remembered from the pre-US AC games. Character development is very good and there's a logic about what happens, with very little in the way of “walking grind” (that horrible thing in the US AC where you seemed to have to spend hours getting from place to place). AI is also much better than the US AC - I was able to murder a roof guard then use his body as a distraction for the others, throwing it off the roof gathered his two colleagues in a perfect alignment for a double roof assassination…
sweet.
Unfortunately, I've not had enough time to spend on BF to get to the point where I've actually got a ship of my own, and at the moment I'm more interested in levelling up the weapons - especially want to get some throwing knives (my second favourite weapon in the old AC's). And I even spotted that “patch of straw” on the roofs that show a possible dive point into cover - something I remember from AC2/3, so perhaps one for the fans.
The non-pirate-based activities, (the “real life” stuff), is also something I've not delved into that much, but even there it seems to make a good deal of sense. Although I've got to wonder how much of “Abstergo Entertainment” is based on Ubi's own offices!
So if the Ezio-based AC's were rated 8-9/10 and the Connor one at 2-3/10 then BF I'd vote for 6-7 at the moment and I expect to raise that rating once I get more deeply into the game.