DanceswithUnix
A smaller die should improve yields for a given number of physical defects per wafer.
If the new process allows higher clocks (which they tend to), then that should improve performance margins and mean fewer rejected on performance grounds.
Seems an easy win to me :)
Sure, but part of the speculation about Sony, PS5 and yields is that the had far more unusable dies than Microsoft despite having the smaller die.
As both are on TSMC's 7nm, part of the speculation is that Sony's decision to push for higher clocks after the design was done is the reason.
Hence, we aren't necessarily talking about defects per wafer or even the normal definition of yields.
Rather, this is binning and it looks like for the PS5 they require only the better dies.
Problem is Sony aren't AMD or Nvidia and can't sell them as a PS5 slightly lite or whatever.
So they are possibly throwing perfectly functional dies away. Or not depending on where those ‘AMD Cardinal’ PCs with those 4700S and GDDR5 memory came from.
Using the exact same design rules on the PS5's existing SoC might not improve clock speed binning.