I wonder if this money will mean better optimisation for AMD CPUs and GPUs in Unreal Engine,which is natively biased for Nvidia cards,due to a deep integration of various Nvidia specific features?
Percy1983
I can't see any anti consumer sharks in this story.
Epic, doing a good job breaking an anti consumer monopoly.
Sony, putting money into games/studios to make more games for the consumer.
You do appreciate Epic has basically used its financial backing to basically screwover Unity,Cryengine and every other 3rd party games engine out there?? They basically dropped their fees so low,and then have given financial incentives for UE based games,to use the engine(lower fees on the Epic store). This means the other companies which actually rely on actually making money from licensing their engines can't and it is slowly driving them out of business. It is moving to an essential monopoly of the game engine market. Eventually this means the only game engines which will remain,will be those funded by massive games publishers such as EA,and everyone else unless they can make their own engine,will end up using UE.
The worst thing,is UE is massively influenced by Nvidia and stuff such as Gameworks,etc integrated at the engine level. This means without optimisation by a developer(or AMD helping out),the PC version runs better natively on Nvidia GPUs. Epic have added an “AMD fork” recently,but it's nowhere as well developed as the main version.