facebook rss twitter

THQ wave goodbye to STALKER, Koch take over

by Steven Williamson on 1 February 2008, 08:57

Tags: STALKER: Clear Sky, Koch Media, PC, Action/Adventure

Quick Link: HEXUS.net/qaliy

Add to My Vault: x

Survival FPS gets new publisher

THQ has relinquished the S.T.A.L.K.E.R series and instead GSC Game World will be teaming up with Koch Media to publish S.T.A.L.K.E.R: Clear Sky.

"The unique atmosphere of S.T.A.L.K.E.R. caused a sensation among gamers, while the sales have demonstrated the brand's enormous potential. We are delighted with this chance to publish the prequel together with GSC under the Deep Silver label," said Craig McNicol, Managing Director of Koch Media.

Publishing the game Heroes of Annihilated Empires worldwide together with Koch Media distribution, we were happy of the cooperation and are glad to continue it with S.T.A.L.K.E.R.: Clear Sky project”, - said Sergiy Grygorovych, CEO of GSC World Publishing.

Koch has released a few new screenshots:



Click for larger image




Click for larger image




Click for larger image


S.T.A.L.K.E.R.: Clear Sky is a survival FPS game for PC based on a 'what-if' scenario of the second Chernobyl Nuclear Power Plant accident. The game is created as a warning to mankind against mindless play with technologies. S.T.A.L.K.E.R.: Clear Sky is the official prequel to the renowned S.T.A.L.K.E.R. game by the Ukraine-based GSC Game World studio. The game is set in 2011 and brings forth the events to have preceded the third campaign of Strelok to the Zone center. S.T.A.L.K.E.R.: Clear Sky introduces an alternative look onto the events of the original game and offers the player to try himself out as a mercenary s.t.a.l.k.e.r. in search of his own path in the world of S.T.A.L.K.E.R.


HEXUS Forums :: 2 Comments

Login with Forum Account

Don't have an account? Register today!
Uhm,those screens aren't at all new - in fact they aren't even from 'Clear Sky' !On the topic - I don't know what good changing your publisher in mid-developmend could bring but I certainly hope for a more refined game - the kind what GSC wanted to offer us from the start but for one reason or another ,simply couldn't (although I still play the original and love it).
good :) STALKER is my fave game, but it was THQ that made all the cut in the game..monsters, vehicles etc