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Review: NVIDIA GeForce GTX 460 1,024MB and 768MB: Fermi done right

by Tarinder Sandhu on 12 July 2010, 05:00 4.0

Tags: EVGA, NVIDIA (NASDAQ:NVDA), ZOTAC

Quick Link: HEXUS.net/qayzp

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GeForce GTX 460: how they stack up

Graphics cards NVIDIA GeForce GTX 480 1,536MB NVIDIA GeForce GTX 470 1,280MB NVIDIA GeForce GTX 465 1,024MB NVIDIA GeForce GTX 460 1,024MB NVIDIA GeForce GTX 460 768MB ATI Radeon HD 5970 2,048MB ATI Radeon HD 5870 1,048MB ATI Radeon HD 5850 1,024MB ATI Radeon HD 5830 1,024MB
Die size 3.0bn 3.0bn 3.0bn 1.95bn 1.95bn 2.15bn 2.15bn 2.15bn 2.15bn
Manufacturing process TSMC, 40nm TSMC, 40nm TSMC, 40nm TSMC, 40nm TSMC, 40nm TSMC, 40nm TSMC, 40nm TSMC, 40nm TSMC, 40nm
General clock 700MHz 607MHz 607MHz 675MHz 675MHz 725MHz 850MHz 725MHz 800MHz
Shader clock 1,401MHz 1,215MHz 1,215MHz 1,350MHz 1,350MHz 725MHz 850MHz 725MHz 800MHz
Memory clock (effective) 3,696MHz 3,348MHz 3,206MHz 3,600MHz 3,600MHz 4,000MHz 4,800MHz 4,000MHz 4,000MHz
Memory interface and size 384-bit, 1,536MB GDDR5 320-bit, 1,280MB GDDR5 256-bit, 1,024MB GDDR5 256-bit, 1,024MB, GDDR5 192-bit, 768MB, GDDR5 512-bit (2 x 256-bit), 2,048MB 256-bit, 1,024MB, GDDR5 256-bit, 1,024MB, GDDR5 256-bit, 1,024MB, GDDR5
Memory bandwidth 177.4GB/s 133.9GB/s 102.6GB/s
115.2GB/s
86.4GB/s
2 x 128GB/s 153.6GB/s 128GB/s 128GB/s
DirectX/ Shader Model DX11, 5.0 DX11, 5.0 DX11, 5.0 DX11, 5.0 DX11, 5.0 DX11, 5.0 DX11, 5.0 DX11, 5.0 DX11, 5.0
Shaders 480 448 352 336 336 3,200 1,600 1,440  1,792
Single-precision GFLOPS (single-issue) 1,345 1,088 855
907.2
907.2
4,176 2,720
2,088 2,088
Texturing 60ppc bilinear
30ppc FP16
56ppc bilinear
28ppc FP16
44ppc bilinear
22ppc FP16
56ppc bilinear
28ppc FP16
56ppc bilinear
28ppc FP16
160ppc bilinear
80ppc FP16
80ppc bilinear
40ppc FP16
72ppc bilinear
36ppc FP16
56ppc bilinear
18ppc FP16
ROPs 48
40
32
32
24
64 32
32 16
GPixels/s throughput 33.6
24.28
19.424
21.6
16.2
46.4
27.2 23.2 12.8
GTexel/s bilinear 42
33.99
26.71
37.8
37.8
116
68
52.2 44.8
Board power (max) 250W 215W 200W 160W 150W 294W 188W 160W 175W
Multi-GPU Three-way SLI Three-way SLI Three-way SLI Two-way SLI Two-way SLI Two-way XFire Four-way XFire Four-way XFire Four-way XFire
Board length 10.5in 9.5in 9.5in 8.25in 8.25in 12in 11in 9.5in 11in
Connectors (native) 2x dual-link DVI
Mini-HDMI
2x dual-link DVI
Mini-HDMI
2 x dual-link DVI Mini-HDMI 2 x dual-link DVI Mini-HDMI 2x dual-link DVI
Mini-DisplayPort
2x dual-link DVI
Mini-DisplayPort
2x dual-link DVI
HDMI, DisplayPort, 
2x dual-link DVI
HDMI, DisplayPort, 
2x dual-link DVI
HDMI, DisplayPort, 
Etail price  £375 ($499) £280 ($349)
£215 ($279)
£179 ($229)
£159 ($199)
£550 ($699) £325 ($399) £230 ($289) £165 ($199)
   
Analysis: GeForce GTX 460 1,024MB

As far as NVIDIA GPUs are concerned, the cards to look out for are both versions of the GeForce GTX 460 and the GTX 465 - the next GPU up in the 400-series lineup.

The GeForce GTX 460 1,024MB clocks in 675MHz core, 1,350MHz shader, and 3,600MHz memory. Even factoring in the reduced shader-count against GTX 465 - 336 vs. 352 - the new mid-range card provides more shading power, memory bandwidth and texturing capability. It would be faster than the GTX 465 if based on the GF100 architecture, but we can only conjecture at the performance limitations imposed by cramming in more cores per SM - there's less tessellation-per-core for one. The benchmark section will tell us more.

A leaner architecture translates nicely into a 160W TDP and, tellingly, a PCB that's only 8.25in long. A lower TDP should enable simpler, quieter cooling, too. Display outputs remain the same as the rest of the GeForce GTX 400 clan, but NVIDIA adds bitstreaming support for Dolby True HD and DTS-HD Master audio over HDMI to both GTX 460s, matching ATI's nine-month-old line-up. NVIDIA doesn't provide much in the way of detail as to how the VP4 engine has been upgraded to support bitstreaming, however.

The kicker should be the price. The suggested retail price is quoted as $229. A straight conversion into sterling (plus VAT) indicates that it should cost £179 at launch. Greedy retailers will no doubt jack the price up closer to £200, yet it's set to tempt users away from either the Radeon HD 5830 or, maybe, the HD 5850.

Analysis: GeForce GTX 460 768MB

The 768MB version of the card shares the same core, shader and memory frequencies as the 1,024MB model. The snip comes at the back-end of the GPU, architecturally speaking, with final processing compromised by dropping the ROPs from 32 to 24, memory-bus from 256 bits to 192 bits, and bandwidth from 115GB/s to 86.4GB/s. The trio of cuts are all interlinked such that one cannot be reduced without impacting upon the others.

A little less processing juice means the board power can drop by 10W, to 150W. The hamstrung back-end will be most evident as resolution and image-quality settings are dialled up, putting the onus on the ROPs and memory-bus to deliver under constrained conditions.

Priced at $199 and thereby taking direct aim at ATI's Radeon HD 5830, the fight between the two GeForce GTX 460s and the lower echelons of the Radeon 5800-series will be an intriguing one.