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Zeiss introduces the VR One headset, coming in December

by Mark Tyson on 13 October 2014, 11:05

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A new virtual reality headset has just been revealed by Carl Zeiss technology, it's called the VR One. The device is expected to be available in December and it relies upon a paired smartphone, reports Wired magazine.

Many are still waiting patiently for a true consumer version of the dedicated VR headsets such as the Oculus Rift or Sony's Project Morpheus. Meanwhile other companies have been busy developing cheaper VR technology which uses your existing smartphone hardware. Samsung previously announced its Gear VR which caters to its own brand smartphone users, whilst Google has created an inexpensive proof of concept Cardboard VR headset which almost anyone can make themselves.

Zeiss VR One

Famous for its optics and camera lenses, Carl Zeiss has left everything about its headset open, including the SDK and the smartphone you use. Unlike rival Samsung's Gear headset, the VR One will cost only $99. Although it still requires a smartphone to provide the brains and the display for the VR experience, the device will be compatible with a range of iOS and Android devices with a display of 4.7 to 5.2-inches.

The device comes with a tray which holds the smartphone aligned with its internal lenses and different size 'drawers' to hold different sized devices will be orderable at an additional $9.90 on top of the base device. The first available trays will be ones designed to fit the iPhone 6 and Galaxy S5. Future tray provision will depend on customer and developer feedback.

With VR One coming just in time for the holiday season, the team at Zeiss has developed two demo apps, a photo viewer and an AR proof of concept, to show the headset's capabilities. Some may say that the VR One currently lacks compelling gaming or media experiences, but users could use an open source Unity3D SDK to develop more apps for the device, and a contest for developers is also being planned by Zeiss to spur interest and encourage more developers to look into its headset.



HEXUS Forums :: 11 Comments

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I thought the Oculus Rift would be a dead cert, as long as they didn't bring it to market too quickly.

I never expected that competition could kill the VR concept entirely for the second time, but between this and Project Morpheus I'm not so sure. If too many people try and buy inferior versions first, it won't matter how good the commercial Rift turns out to be.
As somebody who will never pay £400 for a top end phone these ‘insert phone’ VR headsets are pointless, I could imagine running my lumia in it, not sure if my eyes, brain or phone would melt first.

The other worry is if the market gets flooded with such devices it could cause real quality problems which could do damage to the whole VR ‘image’.

I will wait for the Oculus comsumer unit.
Percy1983
I will wait for the Oculus comsumer unit.
I don't. Pre Facebook takeover it was an interesting oddity, perhaps giving better “immersion” in first person shooters. After Facebook took it over then it slipped to “stupid social media ‘enhanced’ gadget that'd be interesting for about 15 minutes then end up in the cupboard”.

So, if I'm going VR then Morpheus etc are more interesting. That said, I've got one of those mini-phablets so I can't use this Zeiss setup. Of which speaking, open SDK :thumbsup:
I wouldn't worry too much about the facebook deal, its given oculus money/resourses and not changed its direction.

I don't see how getting the same or potentially better product earlier due to investment makes it a worse product.
crossy
I don't. Pre Facebook takeover it was an interesting oddity, perhaps giving better “immersion” in first person shooters. After Facebook took it over then it slipped to “stupid social media ‘enhanced’ gadget that'd be interesting for about 15 minutes then end up in the cupboard”.

I don't know if I'll ever want it for Doom-esque shooters, but I'd love to use it for The Vanishing of Ethan Carter, Alien: Isolation, Elite, and pretty much any racing game. I think there's a lot more life in this thing than just 15 minutes of novelty value from the games that already exist, and additionally we have no idea yet what kinds of games/simulations the kits will inspire.