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AMD trots out DX11 hardware at COMPUTEX '09

by Tarinder Sandhu on 3 June 2009, 13:38

Tags: AMD (NYSE:AMD), ATi Technologies (NYSE:AMD)

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Not content with rolling out another four AM3 chips, AMD's used the COMPUTEX 2009 platform to showcase an early sample of working DX11 silicon, it seems.







Admittedly the captured image-quality doesn't do justice to the video, but we know that AMD's next-generation cards shouldn't be too far off.

Compliance with the DX11 standard - part of Windows 7 - should help game-developers speed-up graphics through the use of tesselation - present on Radeon 2/3/4K cards -  multi-threaded rendering and the use Microsoft's Compute Shader.


HEXUS Forums :: 3 Comments

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The speaker on that first video's a bit misleading - it's almost like he's saying only a DX11 card will allow you to have lots of AI. If you throw a lot of processing power (of any kind) at a game, you can do more with whatever cycles are left over - provided the game is programmed to take advantage of it (be it multi-core, Physx card etc.). I just hope there's more DX11 stuff than there is DX10.
Does DX11 require DX11 hardware? If it does and I upgrade from DX10 will DX12 be announced the day after purchase?
macbeth1959
Does DX11 require DX11 hardware?
No, but to use hardware based DirectX11 features does. Ie, you can install DX11 with your DX10 card, and you will see benefits in DX10 games, but if a game needs a DX11 feature then you won't be able to use it.

If it does and I upgrade from DX10 will DX12 be announced the day after purchase?
Yes.